Call of Duty 4
PanzerLehr
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Demon_one Messages postés 8 Statut Membre -
Demon_one Messages postés 8 Statut Membre -
Bonjour,
J'ai installé Call of Duty 4, l'installation ne présente aucuns problème, et lorsque j'essaye de lancer le mode solo, un mot d'erreur apparait:
"Fastfile for zone 'ui' is corrupt or unreadable."
Je vous copie ce qui est écrit dans la console:
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 128 MB of video memory and 190 MB of available texture memory.
Using video memory size to cap used texture memory at 112 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 3 on specular maps
Waited 27 msec for asset '$white' of type 'image'.
Waited 1085 msec for asset '$default' of type 'material'.
Waited 2 msec for asset '$additive' of type 'material'.
Waited 49 msec for asset 'shadowcaster' of type 'material'.
Waited 2 msec for asset 'cinematic' of type 'material'.
------- sound system initialization -------
Waited 105 msec for asset 'soundaliases/channels.def' of type 'rawfile'.
------- sound system successfully initialized -------
end $init 2651 ms
--- Common Initialization Complete ---
Loaded zone 'code_post_gfx'
Waited 4 msec for asset 'video/subtitles.csv' of type 'stringtable'.
Fastfile for zone 'ui' is corrupt or unreadable.
Quelqu'un peut m'aider? C'est un peu embettant de ne pas pouvoir y jouer :(
Merci à tous ceux qui prendront un petit moment pour m'aider =)
Cordialement.
J'ai installé Call of Duty 4, l'installation ne présente aucuns problème, et lorsque j'essaye de lancer le mode solo, un mot d'erreur apparait:
"Fastfile for zone 'ui' is corrupt or unreadable."
Je vous copie ce qui est écrit dans la console:
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 2x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Setting initial state...
DirectX reports 128 MB of video memory and 190 MB of available texture memory.
Using video memory size to cap used texture memory at 112 MB.
Texture detail is set automatically.
Using picmip 1 on most textures, 1 on normal maps, and 3 on specular maps
Waited 27 msec for asset '$white' of type 'image'.
Waited 1085 msec for asset '$default' of type 'material'.
Waited 2 msec for asset '$additive' of type 'material'.
Waited 49 msec for asset 'shadowcaster' of type 'material'.
Waited 2 msec for asset 'cinematic' of type 'material'.
------- sound system initialization -------
Waited 105 msec for asset 'soundaliases/channels.def' of type 'rawfile'.
------- sound system successfully initialized -------
end $init 2651 ms
--- Common Initialization Complete ---
Loaded zone 'code_post_gfx'
Waited 4 msec for asset 'video/subtitles.csv' of type 'stringtable'.
Fastfile for zone 'ui' is corrupt or unreadable.
Quelqu'un peut m'aider? C'est un peu embettant de ne pas pouvoir y jouer :(
Merci à tous ceux qui prendront un petit moment pour m'aider =)
Cordialement.
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5 réponses
J'ai presque pareil mais moi c 'est : Fastfile for zone 'code_post_gfx' is corrupt or unreadable.
Please HELP!!!
Please HELP!!!
Tu la eu ou???
moi j ai code_post_gfx comme probleme... je suis vert de terre...
HELPPPPPPPPPPPPPPPPP!!!!!!!!!!!!!!
moi j ai code_post_gfx comme probleme... je suis vert de terre...
HELPPPPPPPPPPPPPPPPP!!!!!!!!!!!!!!
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