Oblivion unicorn
erheaven92
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waalwinn -
waalwinn -
Hello,
so, by mistake, the unicorn I rode for at least 2 hours has been killed and I would like to know if the unicorn will reappear one day because I thought it was amazing =')
--
there's not just real life in life! (nolife)
so, by mistake, the unicorn I rode for at least 2 hours has been killed and I would like to know if the unicorn will reappear one day because I thought it was amazing =')
--
there's not just real life in life! (nolife)
5 réponses
To retrieve your Unicorn, I hope you are playing on PC... Because if you want to find it again, you will need to use some codes. ;) Here’s how to do it.
Finding the Unicorn after it has been lost or killed:
You will need to use codes to locate this mount.
Here’s the procedure:
* Open the console with the key "²".
* Type the following code (without the quotes): "player.moveto 0001EC59" (0001EC59 is the Unicorn's RefID). If all goes well, you will be teleported to where your Unicorn perished.
* Open the console again, click on the Unicorn, and type "resurrect".
# If by misfortune you find yourself in a place with monsters attacking you (as well as the Unicorn), don’t worry. Lead the fight, making sure not to hit the Unicorn. If the Unicorn happens to die, you will resurrect it the same way as before. If it attacks you while it's just the two of you, sheathe your weapon, go to the console, click on the Unicorn, and type "stopcombat". She will calm down immediately, and you’ll be able to ride her.
This procedure is also valid if you have "lost" your Unicorn and it no longer returns to the stable during fast travel.
You can also take the Unicorn horn to complete Hircine’s Quest... while keeping your legendary mount alive!
There you go, the Unicorn will graciously return to you thanks to this. And by playing with the codes "kill" and "resurrect," you can even turn your Unicorn into a pack animal (by dumping your 1000 Kg of loot collected in the Dungeon on its corpse), just like Shadowmere, the invincible horse of the Dark Brotherhood, but you can "knock unconscious" and thus load/unload everything on it when it’s down, as it behaves like a container at that moment. (Free tip by the way.)
NB: You can also install a Mod that adds one or more Unicorns. It exists.
***
Bonus tip: How to tame the Oblivion Unicorn with codes?
As you know, the Unicorn in Oblivion is, how shall we say... wild! As soon as a NPC pulls out a weapon, she will immediately attack that person... including if they are guards or allies helping you in battle! And unfortunately, this often leads to her death... At the very least, you should be extremely careful and constantly reload saves if "the accident" happens; the massive use of the code "resurrect" is essential to keep this Unicorn alive (and "on a leash").
After riding your Unicorn for 2 or 3 hours, if you manage to keep her alive (by any means), she will eventually trust you and will not attack you if you draw your weapon. But under normal circumstances, that’s the best we can hope for in TES 4 because Hircine's Unicorn was not designed to be ridden... but to be killed. (Yes, that's Hircine's Quest. And she will always attack other NPCs if they dare draw any weapon, even if it wasn’t against her.)
Taming the Unicorn by lowering its aggression:
The problem with the Unicorn is her Aggression. (Explanation in English here: https://en.uesp.net/wiki/Oblivion:Aggression) It is set to 50 in the game. (While the normal is 5 for common NPCs and other horses.) This is what explains why she attacks anyone who draws a weapon (or their fists).
To "tame" this Unicorn once and for all, we will lower her aggression. Time to head to the console!
Click on the Unicorn, and we will use the fabulous code "setav [Actor Value] [number]" which allows you to modify all the stats of NPCs, yourself, and other creatures at will.
* Input this: setav Aggression 25 and validate.
By setting her aggression to 25, the Unicorn will no longer attack allied and neutral NPCs who have drawn their weapon... But will attack at the first second any monster or hostile NPC! Thus, your Unicorn will fight your enemies without losing a moment! However, if you want a "peaceful" Unicorn like an ordinary horse, set this value to 5.
Renaming your Unicorn:
Click on the Unicorn, and enter the following code:
* setactorfullname (name of your Unicorn)
Nothing makes one happier than a Unicorn that you’ve had the pleasure of naming yourself! Personally, I named mine Fánasilma. Here’s the screenshot: http://amrasanarion.bloxode.com/images/128174097476.jpeg
Of course, this code works on all monsters and NPCs. If you want to have fun renaming them... ;)
Boosting the Unicorn's stats with the Command "setav" and turning her into a beast of speed and combat:
While we’re at it, I’ll suggest this to make your Unicorn (or any other mount) a beast worthy of your heroic rank.
* setav Health (500~1000): to give more health to your Mount. (Unicorn: 350 at base.)
* setav Fatigue (1000~2000): Increases the endurance of the Unicorn. Useful when she is in combat. (The power of her hits won't falter too quickly.) Personally, I set it to 1200.
* setav DefendBonus 75. The Unicorn is immune to "normal weapons". The problem is: the physical damage from magical weapons, kicks, fists, and claws from various monsters are not taken into account... (Bug?) This means that the Unicorn is very vulnerable to attacks from almost all enemies. Giving her 75% defense allows for correction and makes her resilient as she deserves to be.
* setav Acrobatics 100: Allows the Unicorn to jump gracefully to a height befitting a stallion, as well as on water, but especially to limit damage from falls. :)
* setav Strength 100: Gives a bit more strength to the Unicorn, thus more attack. Her base damage is 45. (That’s already triple that of the Black Horse!) With this, we will reach around 60.
* setav Agility 100: Strengthens the acrobatic bonus and thus limits a bit more the injuries due to falls. But it’s primarily useful in combat: your Unicorn will be less stunned from enemy attacks and will therefore be more effective in danger.
* setav Speed (40~60): I didn’t set it to 100 because it was a bit too fast. Personally, I set it to 55 so that my mount is quick without taking off like a rocket (which makes it more difficult to control). Note that her base speed is 29 (just like the White Horse), which corresponds to 87 for an NPC. (The human-horse speed conversion formula gives triple in Oblivion.) After that, if you want a rocket-mount, nothing prevents you from testing it by going up to 255. ;) These codes can be reverted at any time.
Giving the Unicorn permanent Health gain to avoid wasting time healing her:
To do this, I will assign permanent effect spells from Trolls to the Unicorn. There are 3 of them: one gives 1 health point per second, another 2 per second, and the last 3 per second. They can be combined as you wish, allowing you to choose a Health Regeneration ranging from +1 to +6.
Personally, I gave my Unicorn a regeneration of 5 points per second by combining the +2 and +3 spell. Here are the codes (Click on the unicorn and activate the code to assign her these spells):
* addspell 0002B545 (Troll Ability: +3 permanent Health Regeneration)
* addspell 000CA106 (Troll Ability: +2 permanent Health Regeneration)
* addspell 00065D66 (Troll Regeneration: +1 permanent Health Regeneration)
With my character at level 60 (so the monsters are at maximum strength in my game) and at normal difficulty, after testing, my Unicorn can defeat a Minotaur Lord alone, or 3 Goblin warriors, or 3 daedric spiders, or 2 Bandits, or 1 Ogre... Which ensures her survival if she is “let loose in the wild,” and makes her a valuable ally for you in the wild lands of Cyrodiil ;) But of course, in case of stronger resistance, you will need to support her.
The Unicorn in battle against a Daedroth and a daedra spider: http://amrasanarion.bloxode.com/images/128174187913.jpeg
With this Blessing worthy of the Nine Divines that I granted her, she performs wonderfully. :)
Personally, I didn't exaggerate too much on this boost and taming of the Unicorn in Cyrodiil... Indeed, there is a Mod that allows you to buy a Black Unicorn for 50,000 septims in Cheydinhal... And this mount - a true war beast - has nearly the same stats and speed as my customized Unicorn. This does not unbalance the game: on the contrary. Riding the Unicorn has become a real pleasure since I did this. I made sure that she is balanced according to my level and the monsters encountered.
Oblivion Unicorn trick tutorial created by compiling useful data from these 3 pages (fantastic Wiki dedicated to TES IV by the way, even if it’s in English):
* https://en.uesp.net/wiki/Oblivion:Unicorn
* https://en.uesp.net/wiki/Oblivion:Console
* https://en.uesp.net/wiki/Tes4Mod:Actor_Value_Indices
Have fun. :)
Amras Anárion, High Elf of Elfia, Maia and Prophet of Angélis, the Celestial Valië of the Sun.
Guardian of ***The Elven Forest***, land of the Tolkiendili, of LotR and of the Elves.
Finding the Unicorn after it has been lost or killed:
You will need to use codes to locate this mount.
Here’s the procedure:
* Open the console with the key "²".
* Type the following code (without the quotes): "player.moveto 0001EC59" (0001EC59 is the Unicorn's RefID). If all goes well, you will be teleported to where your Unicorn perished.
* Open the console again, click on the Unicorn, and type "resurrect".
# If by misfortune you find yourself in a place with monsters attacking you (as well as the Unicorn), don’t worry. Lead the fight, making sure not to hit the Unicorn. If the Unicorn happens to die, you will resurrect it the same way as before. If it attacks you while it's just the two of you, sheathe your weapon, go to the console, click on the Unicorn, and type "stopcombat". She will calm down immediately, and you’ll be able to ride her.
This procedure is also valid if you have "lost" your Unicorn and it no longer returns to the stable during fast travel.
You can also take the Unicorn horn to complete Hircine’s Quest... while keeping your legendary mount alive!
There you go, the Unicorn will graciously return to you thanks to this. And by playing with the codes "kill" and "resurrect," you can even turn your Unicorn into a pack animal (by dumping your 1000 Kg of loot collected in the Dungeon on its corpse), just like Shadowmere, the invincible horse of the Dark Brotherhood, but you can "knock unconscious" and thus load/unload everything on it when it’s down, as it behaves like a container at that moment. (Free tip by the way.)
NB: You can also install a Mod that adds one or more Unicorns. It exists.
***
Bonus tip: How to tame the Oblivion Unicorn with codes?
As you know, the Unicorn in Oblivion is, how shall we say... wild! As soon as a NPC pulls out a weapon, she will immediately attack that person... including if they are guards or allies helping you in battle! And unfortunately, this often leads to her death... At the very least, you should be extremely careful and constantly reload saves if "the accident" happens; the massive use of the code "resurrect" is essential to keep this Unicorn alive (and "on a leash").
After riding your Unicorn for 2 or 3 hours, if you manage to keep her alive (by any means), she will eventually trust you and will not attack you if you draw your weapon. But under normal circumstances, that’s the best we can hope for in TES 4 because Hircine's Unicorn was not designed to be ridden... but to be killed. (Yes, that's Hircine's Quest. And she will always attack other NPCs if they dare draw any weapon, even if it wasn’t against her.)
Taming the Unicorn by lowering its aggression:
The problem with the Unicorn is her Aggression. (Explanation in English here: https://en.uesp.net/wiki/Oblivion:Aggression) It is set to 50 in the game. (While the normal is 5 for common NPCs and other horses.) This is what explains why she attacks anyone who draws a weapon (or their fists).
To "tame" this Unicorn once and for all, we will lower her aggression. Time to head to the console!
Click on the Unicorn, and we will use the fabulous code "setav [Actor Value] [number]" which allows you to modify all the stats of NPCs, yourself, and other creatures at will.
* Input this: setav Aggression 25 and validate.
By setting her aggression to 25, the Unicorn will no longer attack allied and neutral NPCs who have drawn their weapon... But will attack at the first second any monster or hostile NPC! Thus, your Unicorn will fight your enemies without losing a moment! However, if you want a "peaceful" Unicorn like an ordinary horse, set this value to 5.
Renaming your Unicorn:
Click on the Unicorn, and enter the following code:
* setactorfullname (name of your Unicorn)
Nothing makes one happier than a Unicorn that you’ve had the pleasure of naming yourself! Personally, I named mine Fánasilma. Here’s the screenshot: http://amrasanarion.bloxode.com/images/128174097476.jpeg
Of course, this code works on all monsters and NPCs. If you want to have fun renaming them... ;)
Boosting the Unicorn's stats with the Command "setav" and turning her into a beast of speed and combat:
While we’re at it, I’ll suggest this to make your Unicorn (or any other mount) a beast worthy of your heroic rank.
* setav Health (500~1000): to give more health to your Mount. (Unicorn: 350 at base.)
* setav Fatigue (1000~2000): Increases the endurance of the Unicorn. Useful when she is in combat. (The power of her hits won't falter too quickly.) Personally, I set it to 1200.
* setav DefendBonus 75. The Unicorn is immune to "normal weapons". The problem is: the physical damage from magical weapons, kicks, fists, and claws from various monsters are not taken into account... (Bug?) This means that the Unicorn is very vulnerable to attacks from almost all enemies. Giving her 75% defense allows for correction and makes her resilient as she deserves to be.
* setav Acrobatics 100: Allows the Unicorn to jump gracefully to a height befitting a stallion, as well as on water, but especially to limit damage from falls. :)
* setav Strength 100: Gives a bit more strength to the Unicorn, thus more attack. Her base damage is 45. (That’s already triple that of the Black Horse!) With this, we will reach around 60.
* setav Agility 100: Strengthens the acrobatic bonus and thus limits a bit more the injuries due to falls. But it’s primarily useful in combat: your Unicorn will be less stunned from enemy attacks and will therefore be more effective in danger.
* setav Speed (40~60): I didn’t set it to 100 because it was a bit too fast. Personally, I set it to 55 so that my mount is quick without taking off like a rocket (which makes it more difficult to control). Note that her base speed is 29 (just like the White Horse), which corresponds to 87 for an NPC. (The human-horse speed conversion formula gives triple in Oblivion.) After that, if you want a rocket-mount, nothing prevents you from testing it by going up to 255. ;) These codes can be reverted at any time.
Giving the Unicorn permanent Health gain to avoid wasting time healing her:
To do this, I will assign permanent effect spells from Trolls to the Unicorn. There are 3 of them: one gives 1 health point per second, another 2 per second, and the last 3 per second. They can be combined as you wish, allowing you to choose a Health Regeneration ranging from +1 to +6.
Personally, I gave my Unicorn a regeneration of 5 points per second by combining the +2 and +3 spell. Here are the codes (Click on the unicorn and activate the code to assign her these spells):
* addspell 0002B545 (Troll Ability: +3 permanent Health Regeneration)
* addspell 000CA106 (Troll Ability: +2 permanent Health Regeneration)
* addspell 00065D66 (Troll Regeneration: +1 permanent Health Regeneration)
With my character at level 60 (so the monsters are at maximum strength in my game) and at normal difficulty, after testing, my Unicorn can defeat a Minotaur Lord alone, or 3 Goblin warriors, or 3 daedric spiders, or 2 Bandits, or 1 Ogre... Which ensures her survival if she is “let loose in the wild,” and makes her a valuable ally for you in the wild lands of Cyrodiil ;) But of course, in case of stronger resistance, you will need to support her.
The Unicorn in battle against a Daedroth and a daedra spider: http://amrasanarion.bloxode.com/images/128174187913.jpeg
With this Blessing worthy of the Nine Divines that I granted her, she performs wonderfully. :)
Personally, I didn't exaggerate too much on this boost and taming of the Unicorn in Cyrodiil... Indeed, there is a Mod that allows you to buy a Black Unicorn for 50,000 septims in Cheydinhal... And this mount - a true war beast - has nearly the same stats and speed as my customized Unicorn. This does not unbalance the game: on the contrary. Riding the Unicorn has become a real pleasure since I did this. I made sure that she is balanced according to my level and the monsters encountered.
Oblivion Unicorn trick tutorial created by compiling useful data from these 3 pages (fantastic Wiki dedicated to TES IV by the way, even if it’s in English):
* https://en.uesp.net/wiki/Oblivion:Unicorn
* https://en.uesp.net/wiki/Oblivion:Console
* https://en.uesp.net/wiki/Tes4Mod:Actor_Value_Indices
Have fun. :)
Amras Anárion, High Elf of Elfia, Maia and Prophet of Angélis, the Celestial Valië of the Sun.
Guardian of ***The Elven Forest***, land of the Tolkiendili, of LotR and of the Elves.
Hello,
the codes you provided seem very interesting, but I can't get them to work, except for the first one to find the unicorn.
What do you mean by "clicking on the unicorn"?
Because when I input the codes (for example, the one to lower its aggressiveness), the console tells me something is missing. I tried doing it while riding the unicorn, or when it is in the center of my screen, and it's selected (its name is at the bottom right of the screen), but it's not working...
This is super frustrating!! Help!!!
the codes you provided seem very interesting, but I can't get them to work, except for the first one to find the unicorn.
What do you mean by "clicking on the unicorn"?
Because when I input the codes (for example, the one to lower its aggressiveness), the console tells me something is missing. I tried doing it while riding the unicorn, or when it is in the center of my screen, and it's selected (its name is at the bottom right of the screen), but it's not working...
This is super frustrating!! Help!!!