= Call Of Duty IV = lancement impossible.

Résolu
cy6cy Messages postés 48 Statut Membre -  
cy6cy Messages postés 48 Statut Membre -
Bonjour,

----- Initializing Renderer ----
----- Client Initialization Complete -----
Attempting 44 kHz 16 bit [Windows default] sound
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 2.0
Vertex shader version is 2.0
Video card or driver doesn't support linear filtering when copying and shrinking the frame buffer.
Video card or driver doesn't support vertex shader 3.0 or better.
Shader model 3.0 rendering path will not be available.
Video card or driver doesn't support pixel shader 3.0 or better.
Shader model 3.0 rendering path will not be available.
Shader model 2.0 code path is available.
Using Shader model 2.0 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

Create2DTexture( line_horizontal, 64, 2, 0, 51 ) failed: 8876086c = Invalid call

Je recois ce message précis lors du lancement du jeu, je suis un peu coincé, que puis-je faire? Il m'est impossible de démarrer le jeu?
Merci

3 réponses

cy6cy Messages postés 48 Statut Membre 33
 
Create2DTexture( line_horizontal, 64, 2, 0, 51 ) failed: 8876086c = Invalid call

Es tu certain qu'il sagisse de directx? D'ailleurs mes pilotes sont à jour ..
1
arawns Messages postés 285 Statut Membre 41
 
Essai de mettre à jour directx.
0
cy6cy Messages postés 48 Statut Membre 33
 
Bon, j'abandonne. Tant pis..
0