HELP compilation ne marche pas avec hammer !!

Bonjour,
lorce que je veuc compiler ma map avec hammer 4 voila ce qui arrive

** Executing...
** Command: "c:\program files\steam\steamapps\jeremy40591\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\jeremy40591\day of defeat source\dod" "C:\Program Files\Steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante"

Valve Software - vbsp.exe (May 19 2009)
2 threads
materialPath: c:\program files\steam\steamapps\jeremy40591\day of defeat source\dod\materials
Loading C:\Program Files\Steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante.vmf
Patching WVT material: maps/omaha la sanglante/nature/blendgrassdirt001a_wvt_patch
Patching WVT material: maps/omaha la sanglante/ground/flash_ground_skybox_wvt_patch
Patching WVT material: maps/omaha la sanglante/ground/flash_ground_blend_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity prop_static (-1727.73 -1167.14 63.98) leaked!

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3072.0 2560.0 510.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3072.0 2560.0 1836.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3584.0 3072.0 998.0)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4096.0 2560.0 998.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3085.0 1024.0 510.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3597.0 1024.0 510.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3105.0 1024.0 1836.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-3617.0 1024.0 1836.0)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:

*** Suppressing further FindPortalSide errors.... ***
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_09*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...

** Executing...
** Command: "c:\program files\steam\steamapps\jeremy40591\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\jeremy40591\day of defeat source\dod" "C:\Program Files\Steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante"

Valve Software - vvis.exe (May 19 2009)
2 threads
reading c:\program files\steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante.bsp
Error opening c:\program files\steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante.bsp

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\steamapps\jeremy40591\sourcesdk_content\dod\mapsrc\omaha la sanglante.bsp" "c:\program files\steam\steamapps\jeremy40591\day of defeat source\dod\maps\omaha la sanglante.bsp"

The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."

** Executing...
** Command: c:\program files\steam\steam.exe
** Parameters: -applaunch 300 -game "c:\program files\steam\steamapps\jeremy40591\day of defeat source\dod" +map "omaha la sanglante

Pourrieez vous m'aider à comprendre ce qui ne vas pas svp ?
Configuration: Windows Vista Internet Explorer 7.0

3 réponses

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  1. alors c'est très simple tu prend la complilation que tu a faite.
    ensuite tu va ici http://hammer.logout.fr/?p=HLErr c 'est un logiciel pour regarder toute les faute que tu a fait.
    Mais deja le non de ta map, il ne faut jamais faire espace sinon ca ne compilera pas
    1. J'ai exactement le même problème si ça peut te consoler mais j'ai pas de solution pour l'instant.
      Désolé.