Mon Minecraft bug

Screzy402 Messages postés 48 Date d'inscription   Statut Membre Dernière intervention   -  
EGP-Swyx Messages postés 6664 Date d'inscription   Statut Contributeur Dernière intervention   -
bonjour mon minecraft bug il ne fonctionne plus que sur les versions: 1.2.5, 1.8.1, 1.6.4 les autre versions s' arrête aux chargement de la map

2 réponses

Cronium071 Messages postés 30 Date d'inscription   Statut Membre Dernière intervention   2
 
essaye peut etre de remettre a jour java ou minecraft
0
Screzy402 Messages postés 48 Date d'inscription   Statut Membre Dernière intervention  
 
comment mettre a jour java ou minecraft
0
Cronium071 Messages postés 30 Date d'inscription   Statut Membre Dernière intervention   2
 
tu vas sur le site de java officiel et tu regardes si tu possède la dernières version
0
Screzy402 Messages postés 48 Date d'inscription   Statut Membre Dernière intervention  
 
j' ais mis a jour java mais s' est pas sa comment mettre a jour minecraft
0
Screzy402 Messages postés 48 Date d'inscription   Statut Membre Dernière intervention  
 
il me mais sa: ---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 11/05/14 16:11
Description: Starting integrated server

java.lang.ExceptionInInitializerError
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bvj.<init>(SourceFile:38)
at ban.a(SourceFile:1610)
at bdt.e(SourceFile:162)
at bdu.a(SourceFile:214)
at bcl.a(SourceFile:186)
at bdt.a(SourceFile:187)
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)
Caused by: java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at nb.<clinit>(SourceFile:31)
... 11 more
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
... 15 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 18 more
Caused by: java.net.ConnectException: Connection timed out: connect
at sun.nio.ch.Net.connect0(Native Method)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.Net.connect(Unknown Source)
at sun.nio.ch.SocketChannelImpl.connect(Unknown Source)
at java.nio.channels.SocketChannel.open(Unknown Source)
... 27 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.server.MinecraftServer.<init>(SourceFile:120)
at bvj.<init>(SourceFile:38)

-- Starting integrated server --
Details:
Level ID: world
Level Name: world
Stacktrace:
at ban.a(SourceFile:1610)
at bdt.e(SourceFile:162)
at bdu.a(SourceFile:214)
at bcl.a(SourceFile:186)
at bdt.a(SourceFile:187)

-- Screen render details --
Details:
Screen name: bea
Mouse location: Scaled: (127, 54). Absolute: (255, 370)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bof.b(SourceFile:852)
at ban.ak(SourceFile:801)
at ban.f(SourceFile:728)
at net.minecraft.client.main.Main.main(SourceFile:148)

-- System Details --
Details:
Minecraft Version: 1.7.9
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 137310168 bytes (130 MB) / 175570944 bytes (167 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.9
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 9.17.10.3347, Intel
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: Français (France)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
0
Cronium071 Messages postés 30 Date d'inscription   Statut Membre Dernière intervention   2
 
je ne sais pas
pardon de ne pas pouvoir t'aider plus que sa =(
0
EGP-Swyx Messages postés 6664 Date d'inscription   Statut Contributeur Dernière intervention   625
 
Alors on va faire simple.


1 - Supprimer le dossier c:/Users/:ton nom:/AppData/Roaming/.minecraft

2 - Désinstaller et réinstaller JAVA

3 - Relancer Minecraft. Si ça ne marche pas. il va me falloir plus de détails.

ça va te remettre le jeu à 0

Cordialement, Swyx
(technicien de montage/maintenance hardware informatique)
0
Cronium071 Messages postés 30 Date d'inscription   Statut Membre Dernière intervention   2
 
avant de faire sa je pense qu'il faudrait mieux faire un copier/coller de tes maps
pour ca tu vas dans ton dossier minecraft puis dans save et puis tu copies et tu colles autre parts
0
EGP-Swyx Messages postés 6664 Date d'inscription   Statut Contributeur Dernière intervention   625
 
perso . au pire il fait un cp de son dossier. le but est juste de faire le ménage. Si le jeu repart comme il faut. il remet ses maps.
0