Probleme serveur swat4

|»ÕWÑ«|krznico Messages postés 3 Statut Membre -  
 krznico -
Bonjour,

J'ai un probleme avec SWAT4 je veut lancer un serveur dedié mais cela ne fonctionne pas. Voila se que ma console affiche si quelqu'un peu m'aider :

ScriptLog: (t=8.985): !!!! WARNING !!!!! Destroying actor MP-Foodwall.ABomb_BeerBottleTwo1 because it fell out of world at location -331.00, -1731.00, 79.00
ScriptLog: (t=8.985): [ ********************************** ]
ScriptLog: (t=8.985): [ *** -> THE GAME HAS STARTED <- *** ]
ScriptLog: (t=8.985): [ ********************************** ]
ScriptLog: (t=8.985): [ ( GameInfo got its first Tick ) ]
Init: EffectsSystem Configuration: ..\..\content\system\SoundEffectsConfig.u is up-to-date.
Log: [EFFECTS SYSTEM] The SoundEffectsSubsystem's configuration package is up-to-date.
Log: Collecting garbage
Log: Purging garbage
Log: 15229.0ms Unloading: Package UWindow
Log: Garbage: objects: 77621->58669; refs: 611378
Log: SoundEffectsSubsystem created.
ScriptLog: (t=8.985): LevelInfo::InitializeEffectsSystem() called. Initialised in 6.29 seconds.
ScriptLog: (t=8.985): Added persistent context Level_MP-Foodwall to EffectsSystem
ScriptLog: (t=8.985): [dkaplan] >>> SwatGameInfo::OnGameStarted()
ScriptLog: (t=8.985): [dkaplan] >>> NetSwitchLevels()
ScriptLog: (t=8.985): ---SwatRepo::FlushBogusPlayerItems().
ScriptLog: (t=8.985): Setting bTravellingToNewRound to true.
ScriptLog: (t=8.985): Beginning a new Map... ServerSettings(Level.CurrentServerSettings).RoundNumber=0, ServerSettings(Level.CurrentServerSettings).NumRounds=5, ServerSettings(Level.CurrentServerSettings).MapIndex=0
ScriptLog: (t=8.985): ProcessServerTravel:
Log: Resolved www.gezmods.co.uk (67.220.225.15)
ScriptLog: (t=23.477): AMMod.AMLink: Connected to mirror www.gezmods.co.uk
ScriptLog: (t=25.790): AMMod.AMLink: Computer name is ...
ScriptLog: (t=25.790): AMMod.AMLink: Latest Version is 22 (Your version is up to date)
Log: In UGameSpyManager::ServerInit().
Log: In GameSpyWrapper---serverInitGameSpy().
Log: 1... GameSpy query port: 10481
ScriptLog: (t=25.938): ShouldAdvertiseServerOnInternet() returning 1
Warning: GAMESPY: Unable to initialise the qr2 SDK, server wont be registered with the master server
Log: 2... GameSpy query port: 10481
Warning: GAMESPY: Unable to initialise the qr2 SDK as a private server, server wont be visible in browser
ScriptLog: (t=26.518): AMMod.AMWebAdminListener: Listening on 10490

merci d'avance ;)
PS : j'ai windows vista et neufbox
mon xfire : krznico28
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3 réponses

|»ÕWÑ«|krznico Messages postés 3 Statut Membre 4
 
comment peut on se conecter a un serveur maitre ?
3
krznico
 
bon ba merci pour toute vos reponses jvous revodrai sa
2
|»ÕWÑ«|krznico Messages postés 3 Statut Membre 4
 
re,

Si sa peu vous aider j'ai deux consoles, l'autre ne me dit pas la meme chose :

Warning: MasterServerUplink: DoUplink is False, not connecting to a master server
ScriptLog: (t=7.563): [ ********************************** ]
ScriptLog: (t=7.563): [ *** -> THE GAME HAS STARTED <- *** ]
ScriptLog: (t=7.563): [ ********************************** ]
ScriptLog: (t=7.563): [ ( GameInfo got its first Tick ) ]
Log: In UGameSpyManager::ServerInit().
Log: In GameSpyWrapper---serverInitGameSpy().
Log: 1... GameSpy query port: 10481
ScriptLog: (t=9.108): ShouldAdvertiseServerOnInternet() returning 1
Log: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Log: GameSpy qr2: (4) Unable to query the server. You may need to open port 10481 for incoming traffic.
Log: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>

je ne comprend pas ce qu'il faut faire
! Merci d'avance ! ;)
1