Probleme avec call of duty World at War

Extreme -  
 niels971 -
Bonjour,
Je me présente extrreme ( vrais prénom seb;) ) j'ai 24 ans

voila mon probleme j'ai acheter call 5 et l'orsque que je veut le lancer en cliquant sur Go online voila ce qu'il m'affiche

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 800 x 600 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Setting initial state...
DirectX reports 256 MB of video memory and 554 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps
Waited 246 msec for asset '$default' of type 'material'.
Waited 1 msec for asset '$additive' of type 'material'.
Waited 0 msec for asset '$glare_blind' of type 'material'.
Waited 0 msec for asset '$line' of type 'material'.
Waited 199 msec for asset 'light_corona' of type 'material'.
Waited 1 msec for asset 'clear_alpha' of type 'material'.
Waited 0 msec for asset 'depthprepass' of type 'material'.
Waited 0 msec for asset 'shadowclear' of type 'material'.
Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'.
Waited 0 msec for asset 'shadowcookieblur' of type 'material'.
Waited 1627 msec for asset 'shadowcaster' of type 'material'.
Waited 0 msec for asset 'shadowoverlay' of type 'material'.
Waited 1 msec for asset 'stencilshadow' of type 'material'.
Waited 940 msec for asset 'cinematic' of type 'material'.
Error: Waited 904 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".

------- sound system initialization -------
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
------- sound system successfully initialized -------
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: 9edc606cb0da4b7
PC IP: 192.168.0.10
end $init 12881 ms
--- Common Initialization Complete ---
Waited 593 msec for asset 'loadscreen_mak' of type 'material'.
Waited 28 msec for asset 'loadscreen_pel1' of type 'material'.
Waited 28 msec for asset 'loadscreen_pel2' of type 'material'.
Waited 6 msec for asset 'loadscreen_see1' of type 'material'.
Waited 17 msec for asset 'loadscreen_see2' of type 'material'.
Waited 46 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'.
Waited 45 msec for asset 'playlist_sp_recr' of type 'material'.
Waited 1 msec for asset 'playlist_sp_reg' of type 'material'.
Waited 10 msec for asset 'playlist_sp_hard' of type 'material'.
Waited 2 msec for asset 'playlist_sp_vet' of type 'material'.
Working directory: D:\Program Files\Activision\Call of Duty - World at War
Error: Unable to initialize punkbuster.  Punkbuster is disabled
Huffman Took 2 Milliseconds
Connecting to Demonware...
Controller #0 signed in locally
DW_DNS_RESOLVING
DW_DNS_RESOLVING
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DW_GETUSERNAMES(130 msecs)
Retrieving usernames
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Loading fastfile 'common'
used 41.51 MB memory in DB alloc
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'6' is not a valid value for dvar 'dw_numaccounts'
  Domain is any integer from -1 to 5

Populated dw_user dvars with 6 accounts
Nerikun
Alino
wcvb
himeki
jyohiace
Remax94
Attempting to login with username , but username doesn't match list from Demonware. Hax?
Save Message First Frame Shown: 41189
execing options_graphics.cfg from disk
execing options_graphics_set.cfg from disk
r_mode will be changed upon restarting.
dvar 'ui_r_texturemode' doesn't exist
dvar 'ui_r_texturebits' doesn't exist
r_aaSamples will be changed upon restarting.
Unloaded fastfile common
PMem_Free( common, 1 )
Unloaded fastfile ui
PMem_Free( ui, 0 )
Unloaded fastfile code_post_gfx
PMem_Free( code_post_gfx, 0 )
----- Initializing Renderer ----
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1280 x 800 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Loading fastfile code_post_gfx
Loading fastfile ui
Loading fastfile common
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Creating Direct3D queries...
Setting initial state...
DirectX reports 256 MB of video memory and 560 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps
Waited 17 msec for asset '$default' of type 'material'.
Waited 1 msec for asset '$additive' of type 'material'.
Waited 7 msec for asset 'light_corona' of type 'material'.
Waited 1 msec for asset 'depthprepass' of type 'material'.
Waited 5 msec for asset 'shadowcookieoverlay' of type 'material'.
Waited 19 msec for asset 'shadowcaster' of type 'material'.
Waited 43 msec for asset 'cinematic' of type 'material'.
Loading fastfile 'ui'
used 39.48 MB memory in DB alloc
Loading fastfile 'common'
used 41.51 MB memory in DB alloc
Error: Waited 4921 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Save Message First Frame Shown: 613689
execing options_graphics.cfg from disk
dvar 'snd_outputConfiguration' doesn't exist
Unused command for PC platform was called.
CL_Live_StopPrivateParty was called, calling Party_StopParty
Calling Party_StopParty()
Clearing migration data
PROFILES: setting server info to 0.0.0.0:0
Couldn't get profiles instance, are we logged on?
CL_Live_StopParty was called, calling Party_StopParty
Calling Party_StopParty()
Clearing migration data
Unknown command "splitscreen"
unknown UI script ; in block:
"play" "mouse_click" ; "open" "popmenu_newgame" ; "exec" "set onlinegame 0; set systemlink 0" ; ; "LOCAL_ARCADE_RESET" ; "exec" "set zombiemode 0" ; ; 
Can't load a map without a player profile selected.
unknown UI script ; in block:
"play" "mouse_click" ; "open" "popmenu_newgame" ; "exec" "set onlinegame 0; set systemlink 0" ; ; "LOCAL_ARCADE_RESET" ; "exec" "set zombiemode 0" ; ; 
Can't load a map without a player profile selected.
Connecting to Demonware...
DW_DNS_RESOLVING
DW_DNS_RESOLVING
.
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....
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......
.......
........
.........
..........
...........
............
.............
..............
...............
................
................
DW_GETUSERNAMES(186 msecs)
Retrieving usernames
Retrieving usernames.
Retrieving usernames..
Retrieving usernames...
Retrieving usernames....
Retrieving usernames.....
Retrieving usernames......
Retrieving usernames.......
Retrieving usernames........
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Retrieving usernames..........................................................
Retrieving usernames...........................................................
Retrieving usernames............................................................
Retrieving usernames............................................................
'6' is not a valid value for dvar 'dw_numaccounts'
  Domain is any integer from -1 to 5

Populated dw_user dvars with 6 accounts
Nerikun
Alino
wcvb
himeki
jyohiace
Remax94
Attempting to login with username , but username doesn't match list from Demonware. Hax?


Unhandled exception caught

Je sais qu'il ya d'autre post sur ce sujet mais j'ai vu également que certaine personne arrive a régler leur probleme en donnant leur configue alors voici la miene

Système d'exploitation Windows XP Professionnel (build 2600) Service Pack 2
Navigateur web par défaut: Mozilla Firefox
Client e-mail par défaut: Microsoft Office Outlook
Antivirus: avast! antivirus 4.8.1296 [VPS 081204-0] 4.8.1296
Pare-feu:Look 'n' Stop 2.05p2 (Soft4Ever) 2.05p2
 
 
Carte mère SMBios version 2.4
MICRO-STAR INTERNATIONAL CO., LTD MS-7255
Bios: Phoenix Technologies, LTD 6.00 PG 12/14/2006 taille: 512Kb
 
 
Processeur Intel(R) Core(TM)2 CPU 6400 @ 2.13GHz (2127Mhz) (L1: 64ko L2: 2048ko
)
 
 
Chipset Southbridge: VIA VT8237A
 
 
Mémoire Barrette de 1024 Mo None
Barrette de 1024 Mo None
mémoire windows (cette valeur ne correspond pas exactement à la
mémoire totale physique): 2046Mo
 
 
Carte Graphique nVidia Corporation GeForce 7650 GS (256 Mo)
 
 
Péripheriques IDE WDC WD5000AAJS-00TKA0 12.01C01 (SATA II, 465.76 Go, tampon: 8 Mo)
 
 
Lecteurs CD/DVD HL-DT-STDVD-RAM GSA-H20N1.01 (DVD-RAM Recorder)
TOSHIBA DVD/HD SD-H802ATS03 (CD-ROM)
HV5942F NTN273J 1.0 (DVD-ROM)
SCSIVAX DVD/CD-ROM 2.7a (DVD-ROM)
 
 
Disque dur WDC WD5000AAJS-00TKA0 (465.76Go)
Generic Flash HS-CF USB Device
Generic Flash HS-MS/SD USB Device (0.22Go)
Generic Flash HS-SM USB Device
Seagate External Drive USB Device (298.09Go)
 
 
Cartes PCI/AGP Stockage
VIA Technologies, Inc.:VT8237A SATA 2-Port Controller
VIA Technologies, Inc.:VT82C586A/B/VT82C686/A/B/VT823x/A/C PIPC Bus Master IDE

Réseau
VIA Technologies, Inc.:VT6102 [Rhine-II]

Affichage
nVidia Corporation:GeForce 7650 GS

Multimedia
VIA Technologies, Inc.:VT1708/A [Azalia HDAC] (VIA High Definition Audio
Controller)

Ponts
VIA Technologies, Inc.:P4M890 Host Bridge
VIA Technologies, Inc.:P4M890 Host Bridge: P4M890 Host Bridge
VIA Technologies, Inc.:P4M890 Host Bridge: P4M890 Host Bridge
VIA Technologies, Inc.:P4M890 Host Bridge: P4M890 Host Bridge
VIA Technologies, Inc.:P4M890 Host Bridge: P4M890 Host Bridge
VIA Technologies, Inc.:P4M890 Security Device: P4M890 Security Device
VIA Technologies, Inc.:P4M890 Host Bridge: P4M890 Host Bridge
VIA Technologies, Inc.:VT8237/VX700 PCI Bridge: VT8237/VX700 PCI Bridge
VIA Technologies, Inc.:P4M890 PCI to PCI Bridge Controller: P4M890 PCI to PCI
Bridge Controller
VIA Technologies, Inc.:P4M890 PCI to PCI Bridge Controller: P4M890 PCI to PCI
Bridge Controller
VIA Technologies, Inc.:VT8237A PCI to ISA Bridge
VIA Technologies, Inc.:VT8251 Ultra VLINK Controller
VIA Technologies, Inc.:VT8237A Host Bridge: VT8237A Host Bridge

Système
VIA Technologies, Inc.:P4M890 I/O APIC Interrupt Controller: P4M890 I/O APIC
Interrupt Controller

Bus Series
VIA Technologies, Inc.:VT82xxxxx UHCI USB 1.1 Controller
VIA Technologies, Inc.:VT82xxxxx UHCI USB 1.1 Controller
VIA Technologies, Inc.:VT82xxxxx UHCI USB 1.1 Controller
VIA Technologies, Inc.:VT82xxxxx UHCI USB 1.1 Controller
VIA Technologies, Inc.:USB 2.0

 
 
Périphérique USB Standard Microsystems Corp. 9-in-2 Card Reader (Flash Card Reader)
Seagate RSS LLC Seagate External Drive
Logitech, Inc. WingMan Precision (WingMan Precision USB)
Logitech, Inc. M-UV69a/HP M-UV96 Optical Wheel Mouse (Optical USB Mouse)
 
 
Clavier Clavier standard 101/102 touches ou clavier Microsoft Natural Keyboard PS/2
 
 
Souris Souris HID
 
 
Ecran(s) Écran Plug-and-Play( LM-1901) 
 


Merci par avance pour les personne qui m'aideront a regler ce probleme
A voir également:

24 réponses

Extreme
 
voila les résultat avec le site que tu ma donnée visiblement sa passe

[url=http://imageshack.com/f/6csanstitre1gw9j]

[img=http://img228.imageshack.us/img228/7927/sanstitre1gw9.th.jpg][/url]
1
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
bonjour

je crois que c'est tacarte graphique, pas assez puissante,

tu peux tester ta config : https://www.systemrequirementslab.com/cyri
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
ah oui je ne pensait pas pour la carte graphique

a regarder de plus près ton erreur, :
Error: Waited 904 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray".

on a l'impression que des textures du jeu ne se chargent pas

tu l'as essayer sur un autre pc ?

le cd est un original ?
0
Extreme
 
oui oui biensur mais je n'ai qu'un pc et j'ai cru comprendre sur d'autre forum que le probleme viendrais pe etre du pilote son ou quelque chose comme sa
0

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gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
je ne pense pas que le pilote son ai quelque chose a voir, mais plutot qu'il n'arrive pas a cherger les textures " water..."
0
Extreme
 
comment faire alors car mes pilotes de ma carte graphique son a jour
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
ca le fait a l'installation du jeu ou au moment d'y jouer ?
0
Extreme
 
au moment d'y jouer
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
faudrait que tu test avec un patch no cd , voir si ca ne vient pas du cd
0
Extreme
 
j'ai deja essayer mais sa fais toujour pareil
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
essaye de le désinstaller, nettoyage et réinstalaltion, on ne sait jamais
0
Extreme
 
et bien c'est deja fait aussi ; ) j'ai tenter de faire touts ce que je pouvais avant de poster
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
j'avais pas bien vu, c'est quand tu veux lancer online ?

en mode solo ca marche bien ?
0
Extreme
 
non justement pour jour en solo faut cliquer sur un truc go online etc..... un nouvo mode met sa marche ni en multi ni en solo toujour le meme message
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
tu as installer Punkbuster ?

normalement ca passe par là

moi perso, quand on me demande de m'inscrire, je fais non, et ensuite j'accede au menus principal ou je peux jouer en solo
0
Extreme
 
oui sa aussi c'est installer
0
LSaeba
 
au faite le no cd tu la trouvé ou???
0
PP
 
Slt ! je voudrez savoir si il faut avoir internet pour jouer à call of duty World at War en mode solo ?

parce que j'ai un probléme au lancement du jeux il ma fiche deux messages d'érreur " Unhandled exception caught"

et "Couldn't load image 'sin_flare' "

si quelqu'un pouvez m'aider merci d'avance.
0
gouby Messages postés 386 Date d'inscription   Statut Contributeur Dernière intervention   6 478
 
non pas besoin d'internet
0
Ben
 
Salut tou le monde j'ai acheté call of duty world at war et je l'ai installé mais le probleme c'est quand je lance le jeu j'ai que le son mon écran a pas d'image
0
BARACUDA123 Messages postés 456 Statut Membre 37
 
--bonjour a tu la bonne config pour celas minimum 1G de ram 512 M carte graphique
ou 256 emulé 512
processeur 2G minimum
     

                                     '(°.°)'     la solution est dans le pc    '(*.*)'
0
Ben
 
euh
0
Ben
 
mon pc il a : Hewlett -Pack Company
HP Pavillon
AMD Sempron (tm) Processor 3000+
984MHz , 448 Mo de RAM
(c'est un xp)
0
Pinkslip > Ben
 
Bonjour, moi aussi j'ai acheté Call of Duty World at War et apres l'avoir installé j'essaye de le démarer et ma résolution d'écran (normalement 1280x1024) change est va en 1024x768. Une page noire apparait et boom : Unhandled exception caught... J'ai essayé tout les fix sur le net par rapport au son et rien ne fonctionne. Le seul que j'ai pas essayé c'est de passer mon son de 96000hz à 48000hz parce d'apres les instructions ça co-ordonne pas avec mon ordinateur. Mes drivers de carte graphique sont a jour... Récemment je suis arrivé sur une nouvelle piste grace à l console:

Error: Waited 252 msec for missing asset "water_droplet".
Error: Could not load material "water_droplet".
Error: Could not load material "water_dynamic_spray"

Mon ordinateur:
Intel Dualcore 3.0Ghz
Nvidia Geforce 9600GT (je sais pas si c'est du 256mo ou 512mo)
4gig de Ram
Windows XP

Merci!
0
BARACUDA123 Messages postés 456 Statut Membre 37 > Pinkslip
 
--pourtant tu devrais il parait que sa solutione le probléme

     https://www.clubic.com/forum/t/impossible-de-lancer-call-of-duty-world-at-war-sur-pc/311340

                                     '(°.°)'     la solution est dans le pc    '(*.*)'
0
Ben
 
ben je te décrit mon pc Hewlett-Pack Company
HP Pavillon
AMD Sempron(tm) Processor 3000+
984 MHz,448 Mo de RAM
0