How to create an apartment in Sims 2?
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simsettegirl
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Hello,
How do you create apartments in The Sims 2: Apartments?
How do you create apartments in The Sims 2: Apartments?
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I confirm the code is indeed changelotzoning apartmentbase (to be done on the chosen lot)
And also this that I just found:
boolprop aptBaseLotSpecificToolsDisabled [true/false]
This code allows in an empty apartment to activate the tools from build mode. Be careful if you are already in build mode at the time of activating the code, you need to switch to buy mode and then back to build mode for the code to take effect. It is activated with false and deactivated with true.
boolprop aptSubLotSpecificToolsDisabled [true/false]
This code allows in an occupied apartment to place objects outside. Very useful when encountering a bug with an object that is blocking an action, to be able to move the object. It is activated with false and deactivated with true.
Happy building to all!
And also this that I just found:
boolprop aptBaseLotSpecificToolsDisabled [true/false]
This code allows in an empty apartment to activate the tools from build mode. Be careful if you are already in build mode at the time of activating the code, you need to switch to buy mode and then back to build mode for the code to take effect. It is activated with false and deactivated with true.
boolprop aptSubLotSpecificToolsDisabled [true/false]
This code allows in an occupied apartment to place objects outside. Very useful when encountering a bug with an object that is blocking an action, to be able to move the object. It is activated with false and deactivated with true.
Happy building to all!
melanie
I tried the code for the construction mode in the apartment, and it does not work; no tool is active, and I would like to add a garage for a car. Thank you for helping me.
If it doesn't work, it's because you're not skilled :)
The first code is: changelotzoning apartmentbase (to be used on the chosen lot)
Once that's done, return to the neighborhood while saving and go back to the lot where you entered the code...
Then, in order to build, the code is: boolprop aptBaseLotSpecificToolsDisabled [true/false]
It works for me, so there you go...
The first code is: changelotzoning apartmentbase (to be used on the chosen lot)
Once that's done, return to the neighborhood while saving and go back to the lot where you entered the code...
Then, in order to build, the code is: boolprop aptBaseLotSpecificToolsDisabled [true/false]
It works for me, so there you go...
Hello,
That's exactly what I did...without success. That said, I found another trick: I create an apartment in "residence" mode. Then, at the end of my creation, I type the code -->
changelozoning apartmentbase
Then, I save, exit, and return to the lot which is then considered as an apartment
There you go :)
P.S.: The code I got, boolprop whatever, I type it perfectly, and I'm not clueless! So the idea of "you're not good at this" is not correct.
Thank you for your patience and your responses nonetheless.
Cali.
That's exactly what I did...without success. That said, I found another trick: I create an apartment in "residence" mode. Then, at the end of my creation, I type the code -->
changelozoning apartmentbase
Then, I save, exit, and return to the lot which is then considered as an apartment
There you go :)
P.S.: The code I got, boolprop whatever, I type it perfectly, and I'm not clueless! So the idea of "you're not good at this" is not correct.
Thank you for your patience and your responses nonetheless.
Cali.
I just tried it and I think the code is: changelotzoning apartmentbase (to be done on the chosen land) finally I reserve the right to make mistakes, right :)
Hello
I find that creating an apartment is quite complicated, but to succeed, you have to search and then you find
* Go to a residential lot
* Make at least 2, otherwise it's a house with 4 apartments at most
* Create them using only build mode (so doors, walls, wallpaper, but especially not the furniture yet)
* Type the code (by pressing the keys at the same time: CTRL + SHIFT + C) "changeLotZoning apartmentbase"
* Save and then return to the neighborhood
* Normally, your building should say "RENTED" and then the number of apartments with their rents
* Go back into the building
* At the entrance of the building, there should normally be a mailbox shared by all the apartments
* Now you can furnish it, but do not use build mode
* Then save and return to the neighborhood
* Create one or more characters and move them into their new home
* THEN have fun
GOOD LUCK
P.S.: The money code is "motherlode"
I find that creating an apartment is quite complicated, but to succeed, you have to search and then you find
* Go to a residential lot
* Make at least 2, otherwise it's a house with 4 apartments at most
* Create them using only build mode (so doors, walls, wallpaper, but especially not the furniture yet)
* Type the code (by pressing the keys at the same time: CTRL + SHIFT + C) "changeLotZoning apartmentbase"
* Save and then return to the neighborhood
* Normally, your building should say "RENTED" and then the number of apartments with their rents
* Go back into the building
* At the entrance of the building, there should normally be a mailbox shared by all the apartments
* Now you can furnish it, but do not use build mode
* Then save and return to the neighborhood
* Create one or more characters and move them into their new home
* THEN have fun
GOOD LUCK
P.S.: The money code is "motherlode"
Hello everyone, after a day of figuring out how to build lots, I found out
On any forum, they tell you the codes to enter about 50 times
We've got the codes, alright!!!!
I’m going to explain how to do it step by step
To start, place a buildable lot in your map (city)
Then go to your lot and start building your building or little houses...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once the code is entered, it will accept, or it will tell you that your building is not correct, so if it states that it is not correct, make sure you only have one entrance to your apartment and that your apartment. You must not place just any door, the right door is the one called "Single Wall".
Little tip:
If you are making a building, be careful not to create a garden for the apartment on the ground floor, otherwise it will think that there are two entrances to your building and it will not accept that apartment.
Once you have entered the code, go back to the neighborhood (don’t forget to save) You can now move your families into your building
Have fun everyone
On any forum, they tell you the codes to enter about 50 times
We've got the codes, alright!!!!
I’m going to explain how to do it step by step
To start, place a buildable lot in your map (city)
Then go to your lot and start building your building or little houses...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once the code is entered, it will accept, or it will tell you that your building is not correct, so if it states that it is not correct, make sure you only have one entrance to your apartment and that your apartment. You must not place just any door, the right door is the one called "Single Wall".
Little tip:
If you are making a building, be careful not to create a garden for the apartment on the ground floor, otherwise it will think that there are two entrances to your building and it will not accept that apartment.
Once you have entered the code, go back to the neighborhood (don’t forget to save) You can now move your families into your building
Have fun everyone
Logically, if it's the same for dorms:
boolProp dormSpecificToolsDisabled false Allows you to enable the build menu in dorms
boolProp dormSpecificToolsDisabled true Disables the previous code
so it's Disabled...
boolProp dormSpecificToolsDisabled false Allows you to enable the build menu in dorms
boolProp dormSpecificToolsDisabled true Disables the previous code
so it's Disabled...
Hello,
You requested to receive the replies to the message from simsettegirl titled “How to create an apartment in Sims 2?” dated August 29, 2008, at 8:12 PM posted in "Video Games Forum."
This message has just received the following response from foudurol
_______________________________________________________
Hello everyone, after a day of building lots to figure out how to do it, I've found out
On any forum, they tell you the codes you need to enter like 50 times
We've got it, the codes!!!!
Let me explain how to do it step by step
First, place a buildable lot on your map (city)
Then go to your lot and start building your building or small houses ...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once you enter the code, it will accept it or tell you that your building is not correct, so if it says it's not correct, make sure you only have one entrance to your apartment. You must not put any door; the correct door is the one called "Single Partition."
Little tip:
If you're making a building, be careful not to make a garden for the apartment on the ground floor, or it will think there are two entrances to your building and it will not accept this apartment.
Once you have entered the code, go back to the neighborhood (don’t forget to save) You can now move your families into your building
Happy gaming everyone!
You requested to receive the replies to the message from simsettegirl titled “How to create an apartment in Sims 2?” dated August 29, 2008, at 8:12 PM posted in "Video Games Forum."
This message has just received the following response from foudurol
_______________________________________________________
Hello everyone, after a day of building lots to figure out how to do it, I've found out
On any forum, they tell you the codes you need to enter like 50 times
We've got it, the codes!!!!
Let me explain how to do it step by step
First, place a buildable lot on your map (city)
Then go to your lot and start building your building or small houses ...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once you enter the code, it will accept it or tell you that your building is not correct, so if it says it's not correct, make sure you only have one entrance to your apartment. You must not put any door; the correct door is the one called "Single Partition."
Little tip:
If you're making a building, be careful not to make a garden for the apartment on the ground floor, or it will think there are two entrances to your building and it will not accept this apartment.
Once you have entered the code, go back to the neighborhood (don’t forget to save) You can now move your families into your building
Happy gaming everyone!
Good evening,
The boolprop aptBaseLotSpecificToolsDisabled and boolprop aptSubLotSpecificToolsDisabled codes
only work when there are no sims on the lot in question.
Even if your sim has not yet rented the apartment.
Anyway, that's how it is for me...
The boolprop aptBaseLotSpecificToolsDisabled and boolprop aptSubLotSpecificToolsDisabled codes
only work when there are no sims on the lot in question.
Even if your sim has not yet rented the apartment.
Anyway, that's how it is for me...
Hello everyone, after a day of figuring out how to make buildings, I found
On any forum, they tell you the code that you have to enter about 50 times
We got it, the codes!!!!
I'm going to explain how to do it step by step
To start, place a buildable lot in your map (city)
Then go to your lot and start building your building or little houses...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once the code is entered, it will either accept it or tell you that your building is incorrect, so if it says it's incorrect, make sure you only have one entrance to your apartment and that your apartment doesn't have any random doors; the correct door is the one called "Single Partition."
Little tip:
If you're making a building, be careful not to create a garden for the apartment on the ground floor, otherwise it will think there are two entrances to your building and it won't accept that apartment.
Once you've entered the code, go back to the neighborhood (don't forget to save) and you can now have your families move into your building
Have fun everyone!
On any forum, they tell you the code that you have to enter about 50 times
We got it, the codes!!!!
I'm going to explain how to do it step by step
To start, place a buildable lot in your map (city)
Then go to your lot and start building your building or little houses...
Once your building is constructed, enter the code:
changelotzoning apartment
Make sure to respect the spaces.
Once the code is entered, it will either accept it or tell you that your building is incorrect, so if it says it's incorrect, make sure you only have one entrance to your apartment and that your apartment doesn't have any random doors; the correct door is the one called "Single Partition."
Little tip:
If you're making a building, be careful not to create a garden for the apartment on the ground floor, otherwise it will think there are two entrances to your building and it won't accept that apartment.
Once you've entered the code, go back to the neighborhood (don't forget to save) and you can now have your families move into your building
Have fun everyone!
Good evening,
First of all, it is possible to create a garden for a ground-floor apartment; you just need to enclose the garden, attach it to the apartment in question, and provide access from the apartment to the garden.
You don't need any money since in build mode, you don't place any families.
As for the OCDEs, I only use one, which is changelotzoning apartmentbase (the others work too, but you need to make sure that no Sims are on the lot).
For the other questions, there are tutorials; I found two that are quite well done:
http://www.domisims.info/Les%20constructions%20sims%202%20de%20Dom/tuto_appartement.html
http://theviolinmaster.olympe-network.com/
Have a good evening everyone.
First of all, it is possible to create a garden for a ground-floor apartment; you just need to enclose the garden, attach it to the apartment in question, and provide access from the apartment to the garden.
You don't need any money since in build mode, you don't place any families.
As for the OCDEs, I only use one, which is changelotzoning apartmentbase (the others work too, but you need to make sure that no Sims are on the lot).
For the other questions, there are tutorials; I found two that are quite well done:
http://www.domisims.info/Les%20constructions%20sims%202%20de%20Dom/tuto_appartement.html
http://theviolinmaster.olympe-network.com/
Have a good evening everyone.
Hello Lost
When there is a message that says to review your entire architecture, check if: - there is no door leading to the other apartment
- if there is space on the roof for the sims and the exit and a staircase that belongs to the sims' apartment (well for the game it’s one and the same apartment)
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When there is a message that says to review your entire architecture, check if: - there is no door leading to the other apartment
- if there is space on the roof for the sims and the exit and a staircase that belongs to the sims' apartment (well for the game it’s one and the same apartment)
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Hello, no, it's not mandatory since when you place your building lot, you build your apartment without family, so you have 0 dollars and you can spend as much as you want, but the more you spend, the higher the rent will be!!!
I was able to create apartments following your advice, but I left a "regular" door for 2 extra apartments... The 2nd and last apartment works well because it only has one door, the one that needs to be added with the doormat. So I want to remove the 2nd door that makes the apartments inaccessible; for that, I applied your booprop aptBase codes.... true to remove the door!!!! impossible. I've tried everything in buy mode then build mode, then save, return to the lot, etc...
Can someone help me remove these doors... These apartments are gorgeous... It would be a shame...
I moved in a family without a problem, but they can only occupy the 3rd apartment, so the smallest one...
Thank you
Can someone help me remove these doors... These apartments are gorgeous... It would be a shame...
I moved in a family without a problem, but they can only occupy the 3rd apartment, so the smallest one...
Thank you
Hello,
If your family is already on the lot, the "boolProp" codes do not work
1 First, move your family out
2 Go back to your lot in build mode
3 Enter the code changeLotZoning residential
4 Save and return to the neighborhood
5 Go back to your lot in build mode
6 Make the necessary modifications
7 Enter the code changeLotZoning apartmentbase
8 Save and return to the neighborhood
9 Move your family back in
PS: steps 3 to 7 can be replaced by using the 2 "boolProp" codes, but I prefer the "changeLotZoning" method, which is certainly longer, but safer (at least that's my opinion).
I hope I was able to help you
If your family is already on the lot, the "boolProp" codes do not work
1 First, move your family out
2 Go back to your lot in build mode
3 Enter the code changeLotZoning residential
4 Save and return to the neighborhood
5 Go back to your lot in build mode
6 Make the necessary modifications
7 Enter the code changeLotZoning apartmentbase
8 Save and return to the neighborhood
9 Move your family back in
PS: steps 3 to 7 can be replaced by using the 2 "boolProp" codes, but I prefer the "changeLotZoning" method, which is certainly longer, but safer (at least that's my opinion).
I hope I was able to help you
Hello, I tried to create an apartment with the code you provided "changelotzoningapartmentbase, unfortunately the transformation does not happen, so I would like to know when the code should be entered, at the beginning or at the end. Thank you.
Hello, to put apartments for rent, it's simple: you choose a lot to build on, then you go there without any family!!! You build your building, but be careful with the garden on the ground floor; it could be taken as a second entrance to the apartment. To avoid it being considered a second entrance to the apartment, you need to properly enclose the garden (avoid hedges).
Another tip for your apartments to be easily rentable: you shouldn't just put any door; the right door is the one that has a welcome mat and is called "Single Partition".
Once you've done all this, you enter the code
changelotzoning apartment
Respecting the spaces!!!
You return to city mode and register, and then your apartments will be put up for rent.
PS: There are two solutions to create apartments in The Sims 2: Apartment Life, but the second solution contains two codes: the one I've given you and another one (boolprop ...) that I've never managed to get working.
Another tip for your apartments to be easily rentable: you shouldn't just put any door; the right door is the one that has a welcome mat and is called "Single Partition".
Once you've done all this, you enter the code
changelotzoning apartment
Respecting the spaces!!!
You return to city mode and register, and then your apartments will be put up for rent.
PS: There are two solutions to create apartments in The Sims 2: Apartment Life, but the second solution contains two codes: the one I've given you and another one (boolprop ...) that I've never managed to get working.
I followed your advice and I properly closed everything and put the right door, but the message telling me to review my architecture keeps coming back. Are there any other elements that could prevent me from renting out my apartment knowing that all my walls are well closed, that I put the right door, and that my gardens and terraces on the balcony are closed?
Thank you in advance.
Thank you in advance.
Baaaah it's simple, just don't forget the capital letters for Mode cOnstructiOn!!! (outiiills, wall, etc...)
It's: BoolProp aptBaseLotSpecificToolsDisabled false
It's super simple, I struggled at first too!!!
Well, good luck:
It's: BoolProp aptBaseLotSpecificToolsDisabled false
It's super simple, I struggled at first too!!!
Well, good luck:
Hello,
The code to enter is indeed changelotzoning apartmentbase.
In some games, you need to use capital letters, so I recommend checking the readme file of your game.
You can also type the beginning of the code ("chan" for example) and then press the tab key (the two arrows pointing in opposite directions on Belgian keyboards are just above the shift key or caps lock) the beginning of the code will appear and you can see if there are any capital letters.
To make a garden with hedges, I place the hedges and then, on the side of my garden, I put very low fences (sort of lines), which are not visible and give the impression that there are only the hedges.
Have a good evening.
The code to enter is indeed changelotzoning apartmentbase.
In some games, you need to use capital letters, so I recommend checking the readme file of your game.
You can also type the beginning of the code ("chan" for example) and then press the tab key (the two arrows pointing in opposite directions on Belgian keyboards are just above the shift key or caps lock) the beginning of the code will appear and you can see if there are any capital letters.
To make a garden with hedges, I place the hedges and then, on the side of my garden, I put very low fences (sort of lines), which are not visible and give the impression that there are only the hedges.
Have a good evening.
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