Transmission de plusieurs images en TCP [SOCKETS]
kosuke.K
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YCN- Messages postés 116 Date d'inscription Statut Membre Dernière intervention -
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Bien le bonjour,
J'ai trouvé un code permettant d'envoyer/recevoir une image spécifique.
Mais quelle condition dois-je ajouter pour que le serveur soit en attente de manière infini ?
Mon but est d'envoyer un flux d'image et de le retrouver en sortie Serveur --> Client.
client.c
serveur.c
Merci d'avance !
J'ai trouvé un code permettant d'envoyer/recevoir une image spécifique.
Mais quelle condition dois-je ajouter pour que le serveur soit en attente de manière infini ?
Mon but est d'envoyer un flux d'image et de le retrouver en sortie Serveur --> Client.
client.c
#include<stdio.h>
#include<string.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#include<sys/ioctl.h>
#include<unistd.h>
#include<iostream>
#include<fstream>
#include<errno.h>
using namespace std;
//This function is to be used once we have confirmed that an image is to be sent
//It should read and output an image file
int receive_image(int socket)
{ // Start function
int buffersize = 0, recv_size = 0,size = 0, read_size, write_size, packet_index =1,stat;
char imagearray[10241],verify = '1';
FILE *image;
//Find the size of the image
do{
stat = read(socket, &size, sizeof(int));
}while(stat<0);
printf("Packet received.\n");
printf("Packet size: %i\n",stat);
printf("Image size: %i\n",size);
printf(" \n");
char buffer[] = "Got it";
//Send our verification signal
do{
stat = write(socket, &buffer, sizeof(int));
}while(stat<0);
printf("Reply sent\n");
printf(" \n");
image = fopen("capture2.jpeg", "w");
if( image == NULL) {
printf("Error has occurred. Image file could not be opened\n");
return -1; }
//Loop while we have not received the entire file yet
int need_exit = 0;
struct timeval timeout = {10,0};
fd_set fds;
int buffer_fd, buffer_out;
while(recv_size < size) {
//while(packet_index < 2){
FD_ZERO(&fds);
FD_SET(socket,&fds);
buffer_fd = select(FD_SETSIZE,&fds,NULL,NULL,&timeout);
if (buffer_fd < 0)
printf("error: bad file descriptor set.\n");
if (buffer_fd == 0)
printf("error: buffer read timeout expired.\n");
if (buffer_fd > 0)
{
do{
read_size = read(socket,imagearray, 10241);
}while(read_size <0);
printf("Packet number received: %i\n",packet_index);
printf("Packet size: %i\n",read_size);
//Write the currently read data into our image file
write_size = fwrite(imagearray,1,read_size, image);
printf("Written image size: %i\n",write_size);
if(read_size !=write_size) {
printf("error in read write\n"); }
//Increment the total number of bytes read
recv_size += read_size;
packet_index++;
printf("Total received image size: %i\n",recv_size);
printf(" \n");
printf(" \n");
}
}
fclose(image);
printf("Image successfully Received!\n");
return 1;
}
int main(int argc , char *argv[])
{
int socket_desc;
struct sockaddr_in server;
char *parray;
//Create socket
socket_desc = socket(AF_INET , SOCK_STREAM , 0);
if (socket_desc == -1) {
printf("Could not create socket");
}
memset(&server,0,sizeof(server));
server.sin_addr.s_addr = inet_addr("10.0.0.30");
server.sin_family = AF_INET;
server.sin_port = htons( 8889 );
//Connect to remote server
if (connect(socket_desc , (struct sockaddr *)&server , sizeof(server)) < 0) {
cout<<strerror(errno);
close(socket_desc);
puts("Connect Error");
return 1;
}
puts("Connected\n");
receive_image(socket_desc);
close(socket_desc);
return 0;
}
serveur.c
#include<stdio.h>
#include<string.h>
#include<sys/socket.h>
#include<arpa/inet.h>
#include<unistd.h>
#include<iostream>
#include<fstream>
#include<errno.h>
using namespace std;
int send_image(int socket){
FILE *picture;
int size, read_size, stat, packet_index;
char send_buffer[10240], read_buffer[256];
packet_index = 1;
picture = fopen("capture.jpeg", "r");
printf("Getting Picture Size\n");
if(picture == NULL) {
printf("Error Opening Image File"); }
fseek(picture, 0, SEEK_END);
size = ftell(picture);
fseek(picture, 0, SEEK_SET);
printf("Total Picture size: %i\n",size);
//Send Picture Size
printf("Sending Picture Size\n");
write(socket, (void *)&size, sizeof(int));
//Send Picture as Byte Array
printf("Sending Picture as Byte Array\n");
do { //Read while we get errors that are due to signals.
stat=read(socket, &read_buffer , 255);
printf("Bytes read: %i\n",stat);
} while (stat < 0);
printf("Received data in socket\n");
printf("Socket data: %c\n", read_buffer);
while(!feof(picture)) {
//while(packet_index = 1){
//Read from the file into our send buffer
read_size = fread(send_buffer, 1, sizeof(send_buffer)-1, picture);
//Send data through our socket
do{
stat = write(socket, send_buffer, read_size);
}while (stat < 0);
printf("Packet Number: %i\n",packet_index);
printf("Packet Size Sent: %i\n",read_size);
printf(" \n");
printf(" \n");
packet_index++;
//Zero out our send buffer
bzero(send_buffer, sizeof(send_buffer));
}
}
int main(int argc , char *argv[])
{
int socket_desc , new_socket , c, read_size,buffer = 0;
struct sockaddr_in server , client;
char *readin;
//Create socket
socket_desc = socket(AF_INET , SOCK_STREAM , 0);
if (socket_desc == -1)
{
printf("Could not create socket");
}
//Prepare the sockaddr_in structure
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons( 8889 );
//Bind
if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0)
{
puts("bind failed");
return 1;
}
puts("bind done");
//Listen
listen(socket_desc , 3);
//Accept and incoming connection
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);
if((new_socket = accept(socket_desc, (struct sockaddr *)&client,(socklen_t*)&c))){
puts("Connection accepted");
}
fflush(stdout);
if (new_socket<0)
{
perror("Accept Failed");
return 1;
}
send_image(new_socket);
close(socket_desc);
fflush(stdout);
return 0;
}
Merci d'avance !
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1 réponse
int main(int argc , char *argv[]) { int socket_desc , new_socket , c, read_size,buffer = 0; struct sockaddr_in server , client; char *readin; //Create socket socket_desc = socket(AF_INET , SOCK_STREAM , 0); if (socket_desc == -1) { printf("Could not create socket"); } //Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons( 8889 ); //Bind if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0){ puts("bind failed"); return 1; } puts("bind done"); //Listen listen(socket_desc , 3); while(1){ //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); if((new_socket = accept(socket_desc, (struct sockaddr *)&client,(socklen_t*)&c))){ puts("Connection accepted"); } fflush(stdout); if (new_socket<0){ perror("Accept Failed"); return 1; } send_image(new_socket); close(socket_desc); } fflush(stdout); return 0; }
Bon c'est à tester puisque je n'ai pas lu comment fonctionne ta fonction. send_image(); mais normalement l'idée est là.
Ensuite si tu veux faire encore un peu plus beau gosse, cad pouvoir en envoyer en simultané, je te conseil de test avec un fork():
while(1){ //Accept and incoming connection puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); if((new_socket = accept(socket_desc, (struct sockaddr *)&client,(socklen_t*)&c))){ puts("Connection accepted"); } if (fork()==0){ fflush(stdout); if (new_socket<0){ perror("Accept Failed"); return 1; } send_image(new_socket); close(socket_desc); exit(0); } }
Essaie déjà de faire fonctionner sans le fork et ensuite avec. Pour que tu es plus d'info sur ce qu'est un fork():
https://openclassrooms.com/fr/courses/1513891-la-programmation-systeme-en-c-sous-unix/1514339-les-processus#/id/r-1514167