Aide crash Minecraft

Fermé
Arkenfox - 10 déc. 2016 à 19:49
lofoso Messages postés 94 Date d'inscription lundi 6 juillet 2015 Statut Membre Dernière intervention 29 octobre 2019 - 10 déc. 2016 à 19:54
Bonjour,
j'ai un problème avec mon minecraft, merci de m'aider

"---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 10/12/16 19:46
Description: Updating screen events

java.lang.IllegalStateException: Keyboard must be created before you can read events
at org.lwjgl.input.Keyboard.next(Keyboard.java:475)
at axu.p(SourceFile:395)
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at org.lwjgl.input.Keyboard.next(Keyboard.java:475)
at axu.p(SourceFile:395)

-- Affected screen --
Details:
Screen name: aya
Stacktrace:
at ave.s(SourceFile:1498)
at ave.av(SourceFile:889)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 110759264 bytes (105 MB) / 274096128 bytes (261 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: ! §bAzurite [256x].zip
Current Language: Français (France)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz"



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1 réponse

lofoso Messages postés 94 Date d'inscription lundi 6 juillet 2015 Statut Membre Dernière intervention 29 octobre 2019 38
10 déc. 2016 à 19:54
Bonjour


Si ca ne vient pas de la j'ai une autre solution
va dans executer ecrit appdata apres roaming/.minecraft il a un fichier save tu le copie/colle sur ton bureau puis tu supprime le fichier .minecraft puis tu lance le jeu minecraft un autre fichier .minecraft va se cree tu glisse save dedans et voila
Désolé pour les faute d'orthographe c'est un copier coller :D
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