Sos minecraft
dobs12
Messages postés
112
Statut
Membre
-
halozero1530 Messages postés 655 Statut Membre -
halozero1530 Messages postés 655 Statut Membre -
Minecraft me dis:---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 16/05/13 16:42
Description: Ticking screen
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bfv.<init>(SourceFile:16)
at bgf.a(SourceFile:275)
at bfz.a(SourceFile:1496)
at aab.a(SourceFile:867)
at bdt.a(SourceFile:135)
at aab.d(SourceFile:859)
at bdt.d(SourceFile:117)
at net.minecraft.client.Minecraft.a(SourceFile:1464)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at bdl.a(SourceFile:147)
at dz.a(SourceFile:71)
at ci.b(SourceFile:350)
at bdl.d(SourceFile:95)
at bdo.c(SourceFile:73)
at net.minecraft.client.Minecraft.l(SourceFile:1105)
at net.minecraft.client.Minecraft.K(SourceFile:574)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bfv.<init>(SourceFile:16)
at bgf.a(SourceFile:275)
at bfz.a(SourceFile:1496)
at aab.a(SourceFile:867)
at bdt.a(SourceFile:135)
at aab.d(SourceFile:859)
at bdt.d(SourceFile:117)
at net.minecraft.client.Minecraft.a(SourceFile:1464)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at bdl.a(SourceFile:147)
at dz.a(SourceFile:71)
at ci.b(SourceFile:350)
at bdl.d(SourceFile:95)
at bdo.c(SourceFile:73)
-- Affected screen --
Details:
Screen name: bdo
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdw['dobs12'/0, l='MpServer', x=8,50, y=66,62, z=8,50]]
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Stacktrace:
at bdt.a(SourceFile:282)
at net.minecraft.client.Minecraft.b(SourceFile:1881)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 435077304 bytes (414 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: RADEON XPRESS Series x86/SSE2 GL version 2.0.6232 WinXP Release, ATI Technologies Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Pourquoi?
// On the bright side, I bought you a teddy bear!
Time: 16/05/13 16:42
Description: Ticking screen
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bfv.<init>(SourceFile:16)
at bgf.a(SourceFile:275)
at bfz.a(SourceFile:1496)
at aab.a(SourceFile:867)
at bdt.a(SourceFile:135)
at aab.d(SourceFile:859)
at bdt.d(SourceFile:117)
at net.minecraft.client.Minecraft.a(SourceFile:1464)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at bdl.a(SourceFile:147)
at dz.a(SourceFile:71)
at ci.b(SourceFile:350)
at bdl.d(SourceFile:95)
at bdo.c(SourceFile:73)
at net.minecraft.client.Minecraft.l(SourceFile:1105)
at net.minecraft.client.Minecraft.K(SourceFile:574)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bfv.<init>(SourceFile:16)
at bgf.a(SourceFile:275)
at bfz.a(SourceFile:1496)
at aab.a(SourceFile:867)
at bdt.a(SourceFile:135)
at aab.d(SourceFile:859)
at bdt.d(SourceFile:117)
at net.minecraft.client.Minecraft.a(SourceFile:1464)
at net.minecraft.client.Minecraft.a(SourceFile:1411)
at bdl.a(SourceFile:147)
at dz.a(SourceFile:71)
at ci.b(SourceFile:350)
at bdl.d(SourceFile:95)
at bdo.c(SourceFile:73)
-- Affected screen --
Details:
Screen name: bdo
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bdw['dobs12'/0, l='MpServer', x=8,50, y=66,62, z=8,50]]
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Stacktrace:
at bdt.a(SourceFile:282)
at net.minecraft.client.Minecraft.b(SourceFile:1881)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 435077304 bytes (414 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 10817 (605752 bytes; 0 MB) allocated, 10817 (605752 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: RADEON XPRESS Series x86/SSE2 GL version 2.0.6232 WinXP Release, ATI Technologies Inc.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Pourquoi?
A voir également:
- Sos minecraft
- Minecraft gratuit - Télécharger - Stratégie
- Minecraft pocket edition - Télécharger - Éducatifs
- Afficher fps minecraft - Forum Jeux vidéo
- Augmenter gamma minecraft - Forum Minecraft
- Jouer à minecraft à deux switch - Forum Jeux PC
11 réponses
En gros, il y a une erreur java qui l'empeche d'ouvrir de nouveau threads.
Conseil : vide tout ton dossier .minecraft (conserve tes map...) et réinstalle minecraft. C'est peut être du à un mod, un ancien fichier qui met le désordre ou autre...
Conseil : vide tout ton dossier .minecraft (conserve tes map...) et réinstalle minecraft. C'est peut être du à un mod, un ancien fichier qui met le désordre ou autre...
Mais si cela viens de java faut voir sur java non?
Si je dois le réinstaller je suprime et je le remets dessus ou?
Si je dois le réinstaller je suprime et je le remets dessus ou?
Oui et pense à installer java 7 32bits ET 64bits si tu as un OS 64 bits.
Minecraft tournera mieux avec la version 64bits (qu'il choisira automatiquement)
Minecraft tournera mieux avec la version 64bits (qu'il choisira automatiquement)
Vous n’avez pas trouvé la réponse que vous recherchez ?
Posez votre question
Tout à fait !
De manière général, il vaut mieux toujours avoir les dernier pilotes, c'est censé toujours améliorer quelque chose pour les composant (sauf si tu as vraiment des erreurs suite à une mise à jour ou la tu reviens en arrière)
met tes pilote de CM, GPU à jour et pense toujours à redémarrer le pc.
Vois ensuite si sa change en jeu (il faut bien config ton minecraft aussi ;-)
De manière général, il vaut mieux toujours avoir les dernier pilotes, c'est censé toujours améliorer quelque chose pour les composant (sauf si tu as vraiment des erreurs suite à une mise à jour ou la tu reviens en arrière)
met tes pilote de CM, GPU à jour et pense toujours à redémarrer le pc.
Vois ensuite si sa change en jeu (il faut bien config ton minecraft aussi ;-)