Bug Dll des jeux video
Résolu
cs-bilou
Messages postés
769
Date d'inscription
Statut
Membre
Dernière intervention
-
cs-bilou Messages postés 769 Date d'inscription Statut Membre Dernière intervention -
cs-bilou Messages postés 769 Date d'inscription Statut Membre Dernière intervention -
Bonjour,
Bonjours j'ai probleme avec mon Pc c'est que quand je joue a Left 4 Dead, Crysis, Counter Strike - Source ou autre ba il y a des dll du fichier qui bug pour Css c'est database.dll pour Crysis il y en a 3 a 4 et pareil pour L4D.Si quelqqu'un
Si quelqu'un a une solution.
Merci.
Bonjours j'ai probleme avec mon Pc c'est que quand je joue a Left 4 Dead, Crysis, Counter Strike - Source ou autre ba il y a des dll du fichier qui bug pour Css c'est database.dll pour Crysis il y en a 3 a 4 et pareil pour L4D.Si quelqqu'un
Si quelqu'un a une solution.
Merci.
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4 réponses
Ca serait pas steam qui bug plutot?^^ enfin qui fait bugger tout ca. Essaye de jouer au jeu qui bug le plus souvent sans passer par steam et dis nous ce qui se passe
Non sa bug toujours j'ai lancé Crysis sans Steam et le fichier : crysystem.dll a crasher.
Sinon voila le fichier Game.txt du dossier de crysis:
BackupNameAttachment=" Build(5767) Date(01 Jan 2009) Time(22 04 12)" -- used by backup system
Log Started at Thursday, January 01, 2009 22:04:12
Running 32 bit version
Executable: C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe
FileVersion: 1.1.1.5767
ProductVersion: 1.1.1.5767
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.436984 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.437995 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: French
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 22:04:12 01/01/09, system running for 7 minutes
2047MB physical memory installed, 1464MB available, 2047MB virtual memory installed, 28 percent of memory in use
PageFile usage: 35MB, Working Set: 4MB, Peak PageFile usage: 35MB,
Current display mode is 1440x900x32, VGA
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 Realtek HD Audio output !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Realtek HD Audio Input !
Sound - available record drivers: 1 Realtek HD Digital input !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Bilou' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Bilou'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 21:04:13.812] network hostname: pc-bilou
[net 21:04:13.828] ip:192.168.1.14
[net 21:04:13.828] ip:5.114.116.70
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[net 21:05:03.328] connection requested to: <local>:64087
[net 21:05:03.328] resolved as: <local>:64087
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level rescue loading time: 37.86 seconds
-----------------------------------------------------
[Error] <Scaleform> Error: CallMethod - 'gotoAndPlay' on invalid object. [libs/ui/tex_downloadentitys.gfx]
[Error] <Sound> PSE: (sounds/physics:footstep_walk:mat_concrete_fp) start event failed!
[Error] <Sound> PSE: (78) An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior.
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
Merci de m'aider.
Sinon voila le fichier Game.txt du dossier de crysis:
BackupNameAttachment=" Build(5767) Date(01 Jan 2009) Time(22 04 12)" -- used by backup system
Log Started at Thursday, January 01, 2009 22:04:12
Running 32 bit version
Executable: C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe
FileVersion: 1.1.1.5767
ProductVersion: 1.1.1.5767
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.436984 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.437995 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: French
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 22:04:12 01/01/09, system running for 7 minutes
2047MB physical memory installed, 1464MB available, 2047MB virtual memory installed, 28 percent of memory in use
PageFile usage: 35MB, Working Set: 4MB, Peak PageFile usage: 35MB,
Current display mode is 1440x900x32, VGA
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 Realtek HD Audio output !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Realtek HD Audio Input !
Sound - available record drivers: 1 Realtek HD Digital input !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Bilou' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Bilou'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 21:04:13.812] network hostname: pc-bilou
[net 21:04:13.828] ip:192.168.1.14
[net 21:04:13.828] ip:5.114.116.70
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/Menus_StartMenu.gfx]
[net 21:05:03.328] connection requested to: <local>:64087
[net 21:05:03.328] resolved as: <local>:64087
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
-----------------------------------------------------
*LOADING: Level rescue loading time: 37.86 seconds
-----------------------------------------------------
[Error] <Scaleform> Error: CallMethod - 'gotoAndPlay' on invalid object. [libs/ui/tex_downloadentitys.gfx]
[Error] <Sound> PSE: (sounds/physics:footstep_walk:mat_concrete_fp) start event failed!
[Error] <Sound> PSE: (78) An Event failed to be retrieved, most likely due to 'just fail' being specified as the max playbacks behavior.
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Scaleform> Error: CallMethod - 'gotoAndStop' on invalid object. [Libs/UI/HUD_RadarCompassStealth.gfx]
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
[Error] <Sound> Trying to play an old languages sound event! Please fix this using the WAV file and a Dialog entity for play back. Sound: (Languages:ai_korean01:radiohelp_01)
[Error] <Sound> Use this file location instead: languages/dialog/ai_korean01/radiohelp_01.wav
Merci de m'aider.
Bon j'ai installer le patch 1.2 de Crysis.
Et voila le fichier Game.txt
BackupNameAttachment=" Build(6115) Date(02 Jan 2009) Time(01 34 06)" -- used by backup system
Log Started at Friday, January 02, 2009 01:34:06
Running 32 bit version
Executable: C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe
FileVersion: 1.1.1.6115
ProductVersion: 1.1.1.6115
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.439979 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.436304 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: French
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 01:34:06 01/02/09, system running for 217 minutes
2047MB physical memory installed, 1401MB available, 2047MB virtual memory installed, 31 percent of memory in use
PageFile usage: 36MB, Working Set: 4MB, Peak PageFile usage: 36MB,
Current display mode is 1440x900x32, VGA
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 Realtek HD Audio output !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Realtek HD Audio Input !
Sound - available record drivers: 1 Realtek HD Digital input !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Bilou' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Bilou'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 00:34:16.187] connection requested to: <local>:64087
[net 00:34:16.187] resolved as: <local>:64087
[net 00:34:07.265] network hostname: pc-bilou
[net 00:34:07.265] ip:192.168.1.14
[net 00:34:07.265] ip:5.114.116.70
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] 2 Sound errors occurred, check log files!
Merci.
Et voila le fichier Game.txt
BackupNameAttachment=" Build(6115) Date(02 Jan 2009) Time(01 34 06)" -- used by backup system
Log Started at Friday, January 02, 2009 01:34:06
Running 32 bit version
Executable: C:\Program Files\Electronic Arts\Crytek\Crysis\Bin32\Crysis.exe
FileVersion: 1.1.1.6115
ProductVersion: 1.1.1.6115
Using STLport C++ Standard Library implementation
--- CPU detection ---
Total number of logical processors: 2
Number of available logical processors: 2
Processor 0:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.439979 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz
Family: 6, Model: 7, Stepping: 6
FPU: On-Chip
CPU Speed (estimated): 2533.436304 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Total number of system cores: 2
Number of cores available to process: 2
---------------------
Windows XP 32 bit SP 2 (build 5.1.2600)
System language: French
Windows Directory: "C:\WINDOWS"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 01:34:06 01/02/09, system running for 217 minutes
2047MB physical memory installed, 1401MB available, 2047MB virtual memory installed, 31 percent of memory in use
PageFile usage: 36MB, Working Set: 4MB, Peak PageFile usage: 36MB,
Current display mode is 1440x900x32, VGA
IBM enhanced (101/102-key) keyboard and 5+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
Network initialization
[net] using iocp socket io management
Physics initialization
MovieSystem initialization
Renderer initialization
Console initialization
Time initialization
Input initialization
Sound initialization
Sound - initializing AudioDevice now!
Sound - starting to initialize DirectSound output!
Sound - 1 drivers found:
Sound - available drivers: 0 Realtek HD Audio output !
Sound - initializing FMOD-EX now!
Sound - initialized FMOD-EX
Sound - available record drivers: 0 Realtek HD Audio Input !
Sound - available record drivers: 1 Realtek HD Digital input !
Sound - using FMOD version: 00040723 and internal 00040723!
Sound - initializing SoundSystem now!
Font initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Bilou' successful.
[PlayerProfiles] Found 1 profiles.
Profile 0 : 'default'
[GameProfiles]: Successfully activated profile 'default' for user 'Bilou'
$3r_FSAA = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_samples = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
$3r_FSAA_quality = $60 $5[DUMPTODISK, REQUIRE_APP_RESTART]$4
[net 00:34:16.187] connection requested to: <local>:64087
[net 00:34:16.187] resolved as: <local>:64087
[net 00:34:07.265] network hostname: pc-bilou
[net 00:34:07.265] ip:192.168.1.14
[net 00:34:07.265] ip:5.114.116.70
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect_Friendly.gfx]
[Error] <Flash> Error: CallMethod - 'gotoAndPlay' on invalid object. [Libs/UI/HUD_GrenadeDetect.gfx]
[Error] 2 Sound errors occurred, check log files!
Merci.