------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 135
You are now setup for medium mode.
Winsock Initialized
Opening IP socket: 86.216.83.45:12203
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12204
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12205
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12206
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12207
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12208
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12209
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12210
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12211
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12212
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12213
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12214
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12215
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12216
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12217
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
Opening IP socket: 86.216.83.45:12218
WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL
WARNING: Couldn't allocate IP port
--- Common Initialization Complete --- 4031 ms
Working directory: C:\Program Files\EA GAMES\MOHDA
execing config.cfg
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: obj/obj_desertbase_final
Error starting query sockets in SV_GamespyInit
LoadLibrary (main/gamex86.dll)
==== InitGame ====
sizeof(Actor) == 2960
Magic sizeof actor numer: 2896
------------------
Event system initialized: 154 classes 1303 events 802648 total memory in response list
==== CleanupGame ====
CM_LoadMap( maps/obj/obj_desertbase_final.bsp, 0 )
^~^~^ Can't find textures/general_industrial/utilboxtop.tga
^~^~^ Can't find textures/algiers/ruinswall.tga
^~^~^ Can't find textures/interior/victorioussml.tga
^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
^~^~^ Can't find textures/misc_outside/canal_sludge.tga
^~^~^ Can't find textures/general_industrial/utilbox2_frnt.tga
^~^~^ Can't find textures/interior/sp_carpet_townhall.tga
^~^~^ Can't find textures/interior/carptset2.tga
Adding script: 'obj/obj_desertbase_final_precache.scr'
^~^~^ Can't find models/statweapons/flak88_turret.tik
Tiki:LoadFile Couldn't load models/statweapons/flak88_turret.tik
-------------------- Spawning Entities -----------------------
soundtrack switched to .
-------------------- Actual Spawning Entities -----------------------
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/searchlightoff.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/item_pistol_ammobox.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/searchlightbase.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/20mmflak.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/generic_spark.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/bottle_wine.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/lightswarmers_small.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/statweapons/flak88turret.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animate/bangalore.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/emitters/lanternflame.tik
-------------------- Actual Spawning Entities Done ------------------ 168 ms
^~^~^ Add the following line to the *_precache.scr map script:
cache models/vehicles/tigercannon.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/vehicles/vehiclesoundentity.tik
0 teams with 0 entities
Adding script: 'obj/obj_desertbase_final.scr'
Adding autosave names
208 entities spawned
255 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 274 ms
-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
^~^~^ Event 'caskami:' does not exist.
^~^~^ Failed execution of event for class 'ScriptMaster'
Parse/Load time: 0.084000 seconds.
-------------UBERSOUND DONE (SERVER)---------------
-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 0.860000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------
------ Server Initialization Complete ------ 2.93 seconds
soundtrack switched to music/obj_DesertBase_Final.mus.
playing music/obj_DesertBase_Final.mus
music set to normal with fallback normal
Loading Ambient.scr
execing Banned.cfg
Hitch warning: 3010 msec frame time
Hitch warning: 5924 msec frame time
Hitch warning: 5501 msec frame time