Acceleration graphique

KowA Messages postés 95 Statut Membre -  
 qcp -
Bonjour à tous

Je viens à vous après avoir longuement cherché sur internet...

Sur mon portable Acer 3003 Wlmi impossible d'activer l'accélération graphique... (Chipset intel intégré)

Voici quelques détails :

->lspci | grep "VGA"
01:00.0 VGA compatible controller: Silicon Integrated Systems [SiS] 661/741/760 PCI/AGP or 662/761Gx PCIE VGA Display Adapter

-> glxinfo | grep "direct rendering"
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)

->LIBGL_DEBUG=verbose glxinfo|less
name of display: :0.0
display: :0 screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (2.1 Mesa 7.0.1)
OpenGL extensions:
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program,
GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels,
GL_ATI_draw_buffers, GL_ATI_texture_env_combine3,
GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square,
GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite,
GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table,
GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x22 24 tc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 0 0 None
0x23 24 tc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 0 0 None
0x24 24 tc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
0x25 24 tc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 0 0 None
0x3d 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon
(END)

Que vos lumières m'éclairent par pitié !!!

Merci d'avance.

--

KowA
Configuration: Ubuntu 7.10
Firefox 2.0.0.8

6 réponses

  1. tcham_78 Messages postés 89 Statut Membre 10
     
    Malheureusement sur LINUX c'est seulement sur les cartes ATI et NVIDEA qui bénéficient de pilotes propriétère quand peu activer l'accélération graphique pour les jeux; Les pilote libre ne le supporte pas pour l'instant sinon pour ceux qui ont des cartes graphique ATI et Nvidea et qui sont sur UBUNTU il faut aller dans system administration pilote de péripherique et espérer que votre carte sois supporté
    2
    1. dais77 Messages postés 68 Statut Membre 1
       
      merci pour ta reponse je comprend mieux pourquoi je galere encore merci
      0
    2. Jonas
       
      Pas d'accord.
      Chez moi (sidux), le pilote graphique libre d'intel fonctionne nickel, la 3D aussi. C'est d'ailleurs le driver le plus évolué. Il supporte déjà déjà des choses qui sortiront avec la prochaine version de linux et de xserver (kernel modesetting, dri2) ainsi que GEM qui vient de sortir avec linux 2.6.28.
      D'ailleurs les pilotes graphiques propriétaires donnent parfois des soucis. Par exemple il y a des bugs graphiques avec kde 4 avec les drivers nvidia propriétaires qui sont dus à ces drivers. Depuis le temps que ça dure, les bugs n'ont tjrs pas été corrigés de la part de nvidia (en tout cas pas dans la version stable de leur driver). S'ils auraient été libres ces bugs aurait pu être corrigés par la communauté.
      0
      1. qcp > Jonas
         
        Bonjour,

        Pourriez-vous poster votre xorg.conf ?
        Il semble que chez moi, je n'ai pas l'extension GL_EXT_framebuffer_object.

        Voici mon xorg.conf
        # Xorg configuration created by pyxf86config

        Section "ServerLayout"
        Identifier "Default Layout"
        Screen 0 "Screen0" 0 0
        InputDevice "Keyboard0" "CoreKeyboard"
        EndSection

        Section "InputDevice"
        # keyboard added by rhpxl
        Identifier "Keyboard0"
        Driver "kbd"
        Option "XkbModel" "pc105"
        Option "XkbLayout" "fr"
        Option "XkbVariant" "latin9"
        EndSection

        Section "Device"
        Identifier "Videocard0"
        Driver "intel"
        Option "AddARGBGLXVisuals" "True"
        Option "XAANoOffscreenPixmaps" "true"
        Option "DRI" "true"
        # Option "AccelMethod" "EXA" # Xaa old stable, EXA is new and better.

        Option "AccelMethod" "exa"
        Option "MigrationHeuristic" "greedy"
        # Option "ExaNoComposite" "true"
        EndSection

        Section "Screen"
        Identifier "Screen0"
        Device "Videocard0"
        DefaultDepth 24
        SubSection "Display"
        Viewport 0 0
        Depth 24
        Virtual 3072 3072
        EndSubSection
        EndSection

        Section "Module"
        Load "glx"
        Load "dri"
        EndSection
        0
      2. qcp > Jonas
         
        Bonjour,

        J'utilise le driver intel sous Fedora 9 avec DRI.
        Je n'arrive pas à activer l'extension GL_EXT_framebuffer_object.

        Avez-vous une idée?

        Mon xorg.conf
        # Xorg configuration created by pyxf86config

        Section "ServerLayout"
        Identifier "Default Layout"
        Screen 0 "Screen0" 0 0
        InputDevice "Keyboard0" "CoreKeyboard"
        EndSection

        Section "InputDevice"
        # keyboard added by rhpxl
        Identifier "Keyboard0"
        Driver "kbd"
        Option "XkbModel" "pc105"
        Option "XkbLayout" "fr"
        Option "XkbVariant" "latin9"
        EndSection

        Section "Device"
        Identifier "Videocard0"
        Driver "intel"
        Option "AddARGBGLXVisuals" "True"
        Option "XAANoOffscreenPixmaps" "true"
        Option "DRI" "true"
        Option "AccelMethod" "EXA" # Xaa old stable, EXA is new and better.
        Option "MigrationHeuristic" "greedy"
        # Option "ExaNoComposite" "true"
        EndSection

        Section "Screen"
        Identifier "Screen0"
        Device "Videocard0"
        DefaultDepth 24
        SubSection "Display"
        Viewport 0 0
        Depth 24
        Virtual 3072 3072
        EndSubSection
        EndSection

        Section "Module"
        Load "extmod"
        Load "glx"
        Load "dbe"
        Load "dri"
        Load "freetype"
        EndSection


        et ce que donne glxinfo
        name of display: :0.0
        display: :0 screen: 0
        direct rendering: Yes
        server glx vendor string: SGI
        server glx version string: 1.2
        server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
        GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample,
        GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
        client glx vendor string: SGI
        client glx version string: 1.4
        client glx extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
        GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
        GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
        GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
        GLX version: 1.2
        GLX extensions:
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_swap_control,
        GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_SGI_swap_control,
        GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
        GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
        OpenGL vendor string: Tungsten Graphics, Inc
        OpenGL renderer string: Mesa DRI Intel(R) 965GM 20061102
        OpenGL version string: 2.0 Mesa 7.1 rc1
        OpenGL extensions:
        GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
        GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_multitexture,
        GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite,
        GL_ARB_shader_objects, GL_ARB_shading_language_100,
        GL_ARB_shading_language_120, GL_ARB_shadow, GL_ARB_texture_border_clamp,
        GL_ARB_texture_compression, GL_ARB_texture_cube_map,
        GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
        GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
        GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
        GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
        GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
        GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
        GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
        GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
        GL_EXT_clip_volume_hint, GL_EXT_cull_vertex, GL_EXT_compiled_vertex_array,
        GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
        GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
        GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_polygon_offset,
        GL_EXT_rescale_normal, GL_EXT_secondary_color,
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
        GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
        GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
        GL_EXT_vertex_array, GL_3DFX_texture_compression_FXT1,
        GL_APPLE_client_storage, GL_APPLE_packed_pixels,
        GL_ATI_blend_equation_separate, GL_ATI_separate_stencil,
        GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
        GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture,
        GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent,
        GL_NV_point_sprite, GL_NV_texture_rectangle, GL_NV_texgen_reflection,
        GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_OES_read_format,
        GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
        GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture,
        GL_SUN_multi_draw_arrays

        3 GLX Visuals
        visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
        id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
        ----------------------------------------------------------------------
        0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x55 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None

        36 GLXFBConfigs:
        visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
        id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
        ----------------------------------------------------------------------
        0x56 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x57 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x58 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x59 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x5a 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x5b 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x5c 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x5d 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x5e 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x5f 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x60 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x61 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x62 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x63 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x64 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x65 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x66 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x67 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x68 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x69 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x6a 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x6b 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x6c 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
        0x6d 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
        0x6e 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x6f 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x70 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x71 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x72 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x73 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x74 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x75 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x76 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x77 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0x78 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
        0x79 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
        0
  2. vince27m
     
    J'ai exactement le même pb et je ne sais pas comment activer l'accélération graphique pour pouvoir utiliser Play on linux. Voici ce que la commande glxinfo | grep "direct rendering" me donne :
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)

    J'ai suivi à la lettre la documentation Radeon http://doc.ubuntu-fr.org/radeon mais j'ai toujours ce pb.
    De plus je lance la commande LIBGL_DEBUG=verbose glxinfo | less et voilà le résultat :

    name of display: :0.0
    display: :0 screen: 0
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
    GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
    client glx vendor string: ATI
    client glx version string: 1.3
    client glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_get_proc_address, GLX_SGI_video_sync, GLX_ARB_multisample,
    GLX_ATI_pixel_format_float, GLX_ATI_render_texture
    GLX version: 1.2
    GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
    GLX_ARB_multisample
    OpenGL vendor string: Tungsten Graphics, Inc.
    OpenGL renderer string: Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+/SSE TCL
    OpenGL version string: 1.3 Mesa 7.0.3
    OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
    GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias

    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ----------------------------------------------------------------------
    0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x24 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x26 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x27 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x29 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x2c 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x2e 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x2f 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x31 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x71 32 tc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None
    vincent@vincent-desktop:~$ glxinfo | grep "direct rendering"
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    vincent@vincent-desktop:~$ glxgears
    9511 frames in 5.1 seconds = 1881.636 FPS
    9600 frames in 5.0 seconds = 1906.285 FPS
    9600 frames in 5.1 seconds = 1900.321 FPS
    9587 frames in 5.0 seconds = 1905.312 FPS
    9480 frames in 5.0 seconds = 1887.319 FPS
    9600 frames in 5.0 seconds = 1906.238 FPS
    9587 frames in 5.0 seconds = 1905.739 FPS
    9600 frames in 5.0 seconds = 1905.374 FPS
    9600 frames in 5.0 seconds = 1906.580 FPS
    4440 frames in 5.5 seconds = 805.490 FPS
    4320 frames in 5.0 seconds = 859.061 FPS
    4320 frames in 5.1 seconds = 839.624 FPS
    10680 frames in 5.0 seconds = 2118.867 FPS
    12000 frames in 5.0 seconds = 2385.823 FPS
    10231 frames in 5.1 seconds = 1989.509 FPS
    XIO: fatal IO error 104 (Connection reset by peer) on X server ":0.0"
    after 272513 requests (264443 known processed) with 0 events remaining.
    vincent@vincent-desktop:~$ lspci | grep "VGA"
    01:00.0 VGA compatible controller: ATI Technologies Inc Radeon RV250 If [Radeon 9000] (rev 01)
    vincent@vincent-desktop:~$ sudo cp /etc/X11/xorg.conf /etc/X11/xorg.conf.ok
    vincent@vincent-desktop:~$ glxinfo | grep "direct rendering"
    direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
    vincent@vincent-desktop:~$ LIBGL_DEBUG=verbose glxinfo|less
    libGL: XF86DRIGetClientDriverName: 5.3.0 r200 (screen 0)
    libGL: OpenDriver: trying /usr/lib/dri/r200_dri.so
    libGL error: dlopen /usr/lib/dri/r200_dri.so failed (/usr/lib/dri/r200_dri.so: undefined symbol: _glapi_get_dispatch)
    libGL error: unable to find driver: r200_dri.so
    libGL: XF86DRIGetClientDriverName: 5.3.0 r200 (screen 0)
    libGL: OpenDriver: trying /usr/lib/dri/r200_dri.so
    libGL error: dlopen /usr/lib/dri/r200_dri.so failed (/usr/lib/dri/r200_dri.so: undefined symbol: _glapi_get_dispatch)
    libGL error: unable to find driver: r200_dri.so


    MERCI D'AVANCE pour tout aide.
    0
  3. Aysteewan
     
    Hi,

    Apparement nous avons tous le meme probleme...

    Pour ma part je suis sous Ubuntu 7.10 version PPC 64-bits (Playstation3),
    bizarement j'ai reussi a activé les effets de bureau, tout marche a la perfection
    par contre c'est mon processeur qui se charge de tout, donc sa rame un peu (beaucoup...).

    Mon probleme (le notre) se situe au niveau du driver (generique). qui utilise mal (pas) la carte graphique, d'ou "direct rendering: no (if you want to...)".

    Dans mon cas c'est la Firme nippone qui refuse l'acces au RSX (Nvidia) sous Linux (c'est chiant...).
    Dans le votre, en installant tout un tas de lib et drivers, ca devrait fonctionner,
    Ce sera plus compliqué pour les 64-bit (bienvenue au club).

    Via Synaptic fait vos recherche pas mot clé (exemple: XGL).

    Bon courage, Linux c'est l'avenir!

    ------------------------------------------------------------------------------------------------------
    id psn: Aysteewan (pour plus de conseil sur Ubuntu PS3...)
    0
  4. dais77 Messages postés 68 Statut Membre 1
     
    bonsoir pourriez vous m'aider svp je galere a mort j'en ai mal au crane je voudrai activé les effets virtuel ainsi que l'accelerateur graphique help me please!!!!!
    name of display: :0.0
    display: :0 screen: 0
    direct rendering: Yes
    server glx vendor string: SGI
    server glx version string: 1.2
    server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
    client glx vendor string: SGI
    client glx version string: 1.4
    client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
    GLX version: 1.2
    GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
    :

    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
    GLX_SGIS_multisample, GLX_SGIX_fbconfig
    OpenGL vendor string: Mesa Project
    OpenGL renderer string: Software Rasterizer
    OpenGL version string: 2.1 Mesa 7.2
    OpenGL shading language version string: 1.10
    OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
    GL_ARB_half_float_pixel, GL_ARB_imaging, GL_ARB_multisample,
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
    :

    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
    GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution,
    GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
    GL_EXT_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_fog_coord,
    GL_EXT_gpu_program_parameters, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
    GL_EXT_paletted_texture, GL_EXT_pixel_buffer_object,
    GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal,
    GL_EXT_secondary_color, GL_EXT_separate_specular_color,
    GL_EXT_shadow_funcs, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap,
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
    GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
    GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3,
    GL_ATI_texture_mirror_once, GL_ATI_fragment_shader,
    GL_ATI_separate_stencil, GL_IBM_multimode_draw_arrays,
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
    :

    GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_program_debug,
    GL_MESA_resize_buffers, GL_MESA_texture_array, GL_MESA_ycbcr_texture,
    GL_MESA_window_pos, GL_NV_blend_square, GL_NV_fragment_program,
    GL_NV_light_max_exponent, GL_NV_point_sprite, GL_NV_texture_rectangle,
    GL_NV_texgen_reflection, GL_NV_vertex_program, GL_NV_vertex_program1_1,
    GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table,
    GL_SGI_texture_color_table, GL_SGIS_generate_mipmap,
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
    GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

    2 GLX Visuals
    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    ----------------------------------------------------------------------
    0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x3a 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None

    32 GLXFBConfigs:
    visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
    id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
    :

    0x3b 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
    0x3c 0 tc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
    0x3d 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
    0x3e 0 tc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
    0x3f 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None
    0x40 0 tc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow
    0x41 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None
    0x42 0 tc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow
    0x43 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x44 0 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x45 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x46 0 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x47 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x48 0 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x49 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x4a 0 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x4b 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
    0x4c 0 dc 0 32 0 r . . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
    0x4d 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
    0x4e 0 dc 0 32 0 r y . 8 8 8 8 0 0 0 16 16 16 16 0 0 Slow
    0x4f 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 0 0 0 0 0 0 None
    0x50 0 dc 0 32 0 r . . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow
    0x51 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 0 0 0 0 0 0 None
    :

    0x52 0 dc 0 32 0 r y . 8 8 8 8 0 0 8 16 16 16 16 0 0 Slow
    0x53 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x54 0 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x55 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 0 0 None
    0x56 0 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 0 0 Slow
    0x57 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x58 0 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
    0x59 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
    0x5a 0 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow

    merci pour votre aide merci beaucoup
    0
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  6. KowA Messages postés 95 Statut Membre 6
     
    Petit up...

    Je suis dans l'incapacité d'interpréter le LIBGL_DEBUG=verbose, la solution y réside surement mais tout seul je cale...

    Merci de votre aide...
    -1
  7. DaChief Messages postés 7 Statut Membre
     
    Slt,
    Ton pb est tjrs d'actualité?
    Il semble que tu as un problème avec une fonction appelée par le driver.

    Peux-tu faire un
    ls -l usr/lib/libGL.so.1*
    -1
    1. nest
       
      ls -l /usr/lib/libGL.so.1*
      0
    2. Pistar
       
      Salut à vous !

      J'ai exactement le même problème avec ma GeForce 9600GT
      Si quelqu'un a une explication, ça me serait d'un grand service !
      0