Enemy Territory-QUAKE Wars probleme démarage.

Bonjour, j' ai un problème avec Enemy Territory - QUAKE Wars je l' est installer ( facilement ) pas de message d' erreur rien, mais en le démarrant un message d'erreur s' affiche :

THE OPEN GL DRIVER DOESN' T SUPPORT WGL CHOOSEPIXELFORMATARB

Je suis novice, alors doucement avec les termes , ; ) , merci.

Merci d' avance.
Configuration: Windows Vista
RADEON X1700 (512 MO RAM)
INTEL CORE 2 2.00ghz

16 réponses

  1. Je pene que se sont les pilote de ta carte raphique ki ne son pas a jour, mais sans conviction
    0
    1. Et bien j' ai installer le dernier pilote, j' ai appeller le conseillier du jeux il ma dit d' installer un HOT FIX le pilote 7.9 mais cela na rien donner a moins que je les mal effectuer.

      Merci d' avoir répondu
      0
      1. voila ce qu' il maffiche si cela peut aider :

        ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/strogg_sheet02.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village02.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
        ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
        ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
        ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
        ...loading binary 'generated/declb/renderprogs/depth.rprogb'
        ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
        ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
        ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
        ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
        ...loading binary 'generated/declb/renderprogs/portals.rprogb'
        ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
        ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
        ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
        ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
        ...loading binary 'generated/declb/renderprogs/skies.rprogb'
        ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
        ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
        ...loading binary 'generated/declb/renderprogs/water.rprogb'
        ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
        ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
        ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
        ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
        ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
        ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
        ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
        ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
        ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
        ...loading binary 'generated/declb/imposters/imposters.impb'
        ...loading binary 'generated/declb/localization/locstr/default.locstrb'
        ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
        ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
        ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
        ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
        ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
        ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
        ------------------------------
        couldn't exec 'etqwconfig.cfg'
        execing 'localization/french/defaultbinds.cfg'
        couldn't exec 'etqwbinds.cfg'
        couldn't exec 'autoexec.cfg'
        Vendor:1002 Device:71D5
        Detected
        2 1.99 GHz CPU
        2048 MB of System memory
        64 MB of Video memory on an optimal video architecture

        This system qualifies for Low quality.
        execing 'specs/minspec.dat'
        execing 'specs/minspec_cpu.dat'
        execing 'specs/minspec_gamedetail.dat'
        execing 'specs/minspec_gpu.dat'
        execing 'specs/minspec_gpudetail.dat'
        execing 'specs/minspec_lighting.dat'
        execing 'specs/minspec_foliage.dat'
        Vendor:1002 Device:71D5
        execing 'specs/minspec_foliage.dat'
        Initializing OpenGL subsystem
        ...registered window class
        ...registered fake window class
        ...calling LoadLibrary( 'opengl32' ): succeeded
        ...initializing QGL
        idFile_Permanent::Write: 0 bytes written to diag.txt
        idFile_Permanent::Write: 0 bytes written to diag.txt
        idFile_Permanent::Write: 0 bytes written to diag.txt
        idFile_Permanent::Write: 0 bytes written to diag.txt
        idFile_Permanent::Write: 0 bytes written to diag.txt
        idFile_Permanent::Write: 0 bytes written to diag.txt
        ********************
        FATAL ERROR: The OpenGL driver doesn't support wglChoosePixelFormatARB
        ********************
        --------------- BSE Shutdown ----------------
        ---------------------------------------------
        Shutting down OpenGL subsystem
        ...releasing DC
        ...resetting display
        ...shutting down QGL
        ...unloading OpenGL DLL
        idRenderSystem::Shutdown()
        Shutting down performance queries
        The OpenGL driver doesn't support wglChoosePixelFormatARB
        0
        1. bonjour,

          cela pourrait venir peut etre de ton ecran qui peut etre trop ancien et qui ne supporte pas ce type de graphisme

          ??? peut être une idée comme une autre , faut tous éssayer!
          0
          1. jai exactemen le meme probleme ca fai tro chier
            0
            1. Bonjour, alors j'ai exactement le même probléme si quel'qun a quelchose se seré bien.
              merci a+
              0
              1. Moi pareille mais j déja réussi mais je sais plus commen on fait alors je suis embétr
                parce-que je doit le refaire -_-
                0
                1. moi c pareille sof ce sa mes mest ca:

                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                  ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                  ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                  ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                  ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                  ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                  ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                  ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                  ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                  ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                  ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                  ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                  ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                  ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                  ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                  ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                  ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                  ...loading binary 'generated/declb/renderprogs/water.rprogb'
                  ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                  ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                  ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                  ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                  ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                  ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                  ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                  ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                  ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                  ...loading binary 'generated/declb/imposters/imposters.impb'
                  ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
                  ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
                  ------------------------------
                  couldn't exec 'etqwconfig.cfg'
                  execing 'localization/french/defaultbinds.cfg'
                  couldn't exec 'etqwbinds.cfg'
                  couldn't exec 'autoexec.cfg'
                  Vendor:1002 Device:94C3
                  Detected
                  4 2.39 GHz CPU
                  2048 MB of System memory
                  256 MB of Video memory on an optimal video architecture

                  This system qualifies for High quality!
                  execing 'specs/highspec.dat'
                  execing 'specs/highspec_cpu.dat'
                  execing 'specs/highspec_gamedetail.dat'
                  execing 'specs/highspec_gpu.dat'
                  execing 'specs/highspec_gpudetail.dat'
                  execing 'specs/highspec_lighting.dat'
                  execing 'specs/highspec_foliage.dat'
                  Vendor:1002 Device:94C3
                  execing 'specs/highspec_foliage.dat'
                  Failed to open server license code file for reading.
                  Initializing OpenGL subsystem
                  ...registered window class
                  ...registered fake window class
                  ...calling LoadLibrary( 'opengl32' ): succeeded
                  ...initializing QGL
                  ------- Initializing renderSystem --------
                  ----- R_InitOpenGL -----
                  ...using GL_ARB_multitexture
                  ...using GL_ARB_texture_cube_map
                  ...using GL_ARB_texture_non_power_of_two
                  ...using GL_ARB_texture_compression
                  ...using GL_EXT_texture_compression_s3tc
                  ...using GL_EXT_texture_filter_anisotropic
                  maxTextureAnisotropy: 16.000000
                  ...using GL_1.4_texture_lod_bias
                  X..GL_EXT_shared_texture_palette not found
                  ...using GL_EXT_texture3D
                  ...using GL_EXT_texture_rectangle
                  ...using GL_ARB_texture_rectangle
                  ...using GL_EXT_stencil_wrap
                  X..GL_EXT_stencil_two_side not found
                  ...using GL_ATI_separate_stencil
                  ...using GL_ARB_vertex_buffer_object
                  ...using GL_ARB_vertex_program
                  ...using GL_ARB_fragment_program
                  X..GL_EXT_depth_bounds_test not found
                  ...using GL_ARB_point_sprite
                  X..GL_ARB_occlusion_query not found
                  ...using GL_EXT_framebuffer_object
                  X..GL_EXT_packed_depth_stencil not found
                  ...using GL_EXT_blend_minmax
                  ...using GL_ARB_multisample
                  ...using GL_ARB_shader_objects
                  ...using GL_ARB_vertex_shader
                  ...using GL_ARB_fragment_shader
                  X..GL_ARB_fragment_program_shadow not found
                  ...using GL_ARB_shadow
                  ...using GL_ARB_depth_texture
                  X..GL_EXT_gpu_program_parameters not found
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  idFile_Permanent::Write: 0 bytes written to diag.txt
                  ********************
                  ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_occlusion_query
                  ********************
                  --------------- BSE Shutdown ----------------
                  ---------------------------------------------
                  Shutting down OpenGL subsystem
                  ...releasing DC
                  ...destroying window
                  ...resetting display
                  ...shutting down QGL
                  ...unloading OpenGL DLL
                  idRenderSystem::Shutdown()
                  Shutting down performance queries
                  Error during initialization

                  quelqun pourrait maider svp
                  0
                  1. efaite moi javai ca c tt con il fo juste reduir la qualiter de limag quan on linstall
                    0
                    1. Moi c'est pareil mais je crois que c'est avec Desktop voici ce qui met:

                      ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                      ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                      ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                      ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                      ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                      ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                      ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                      ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                      ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                      ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                      ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                      ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                      ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                      ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                      ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                      ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                      ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                      ...loading binary 'generated/declb/renderprogs/water.rprogb'
                      ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                      ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                      ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                      ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                      ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                      ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                      ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                      ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                      ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                      ...loading binary 'generated/declb/imposters/imposters.impb'
                      ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                      ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                      ...loading binary
                      0
                      1. J'ai une piste pour les possesseurs de carte NVidia!

                        Dans le panneau de configuration de votre carte, désactiver l'option "Limite d'extension"! (soit de manière globale , soit spécifiquement pour Enemy Territory)..

                        Voir par exemple : http://www.collectivecomputing.com/~reed/etqw/ss/nvextensionlimit.jpg

                        A+

                        Yof
                        0
                        1. lu moi j ai un probleme ossi qd j installe ennemy quake wars tt vas bien une fois installer je le lance et la a load us il retourne sur mon bureau et maffiche un message ' erreur sur lequel on me marque error intialing game
                          0
                          1. bonsoir avez vous pu ressoudre votre probleme avec ennemy territory , mais j'ai le meme probleme et j'arrive pas le mettre en route ( toujours le meme messages error during initialization
                            0
                        2. salut a tous moi j'ai le meme pb il m'affiche

                          ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                          ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                          ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                          ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                          ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                          ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                          ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                          ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                          ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                          ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                          ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                          ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                          ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                          ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                          ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                          ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                          ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                          ...loading binary 'generated/declb/renderprogs/water.rprogb'
                          ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                          ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                          ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                          ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                          ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                          ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                          ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                          ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                          ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                          ...loading binary 'generated/declb/imposters/imposters.impb'
                          ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
                          ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
                          ------------------------------
                          execing 'etqwconfig.cfg'
                          execing 'localization/french/defaultbinds.cfg'
                          execing 'etqwbinds.cfg'
                          couldn't exec 'autoexec.cfg'
                          Vendor:10DE Device:0322
                          Initializing OpenGL subsystem
                          ...registered window class
                          ...registered fake window class
                          ...calling LoadLibrary( 'opengl32' ): succeeded
                          ...initializing QGL
                          ------- Initializing renderSystem --------
                          ----- R_InitOpenGL -----
                          ...using GL_ARB_multitexture
                          ...using GL_ARB_texture_cube_map
                          X..GL_ARB_texture_non_power_of_two not found
                          ...using GL_ARB_texture_compression
                          ...using GL_EXT_texture_compression_s3tc
                          ...using GL_EXT_texture_filter_anisotropic
                          maxTextureAnisotropy: 8.000000
                          ...using GL_1.4_texture_lod_bias
                          ...using GL_EXT_shared_texture_palette
                          ...using GL_EXT_texture3D
                          X..GL_EXT_texture_rectangle not found
                          X..GL_ARB_texture_rectangle not found
                          ...using GL_EXT_stencil_wrap
                          ...using GL_EXT_stencil_two_side
                          ...using GL_ARB_vertex_buffer_object
                          ...using GL_ARB_vertex_program
                          ...using GL_ARB_fragment_program
                          X..GL_EXT_depth_bounds_test not found
                          X..GL_ARB_point_sprite not found
                          X..GL_ARB_occlusion_query not found
                          X..GL_EXT_framebuffer_object not found
                          X..GL_EXT_packed_depth_stencil not found
                          ...using GL_EXT_blend_minmax
                          ...using GL_ARB_multisample
                          X..GL_ARB_shader_objects not found
                          X..GL_ARB_vertex_shader not found
                          X..GL_ARB_fragment_shader not found
                          X..GL_ARB_fragment_program_shadow not found
                          ...using GL_ARB_shadow
                          ...using GL_ARB_depth_texture
                          X..GL_EXT_gpu_program_parameters not found
                          ********************
                          ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
                          ********************
                          --------------- BSE Shutdown ----------------
                          ---------------------------------------------
                          Shutting down OpenGL subsystem
                          ...releasing DC
                          ...destroying window
                          ...resetting display
                          ...shutting down QGL
                          ...unloading OpenGL DLL
                          idRenderSystem::Shutdown()
                          Shutting down performance queries
                          Error during initialization
                          0
                          1. salut a tous moi j'ai le meme pb il m'affiche

                            ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
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                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
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                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                            ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                            ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                            ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                            ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                            ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                            ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                            ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                            ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                            ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                            ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                            ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                            ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                            ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                            ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                            ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                            ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                            ...loading binary 'generated/declb/renderprogs/water.rprogb'
                            ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                            ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                            ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                            ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                            ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                            ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                            ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                            ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                            ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                            ...loading binary 'generated/declb/imposters/imposters.impb'
                            ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
                            ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
                            ------------------------------
                            execing 'etqwconfig.cfg'
                            execing 'localization/french/defaultbinds.cfg'
                            execing 'etqwbinds.cfg'
                            couldn't exec 'autoexec.cfg'
                            Vendor:10DE Device:0322
                            Initializing OpenGL subsystem
                            ...registered window class
                            ...registered fake window class
                            ...calling LoadLibrary( 'opengl32' ): succeeded
                            ...initializing QGL
                            ------- Initializing renderSystem --------
                            ----- R_InitOpenGL -----
                            ...using GL_ARB_multitexture
                            ...using GL_ARB_texture_cube_map
                            X..GL_ARB_texture_non_power_of_two not found
                            ...using GL_ARB_texture_compression
                            ...using GL_EXT_texture_compression_s3tc
                            ...using GL_EXT_texture_filter_anisotropic
                            maxTextureAnisotropy: 8.000000
                            ...using GL_1.4_texture_lod_bias
                            ...using GL_EXT_shared_texture_palette
                            ...using GL_EXT_texture3D
                            X..GL_EXT_texture_rectangle not found
                            X..GL_ARB_texture_rectangle not found
                            ...using GL_EXT_stencil_wrap
                            ...using GL_EXT_stencil_two_side
                            ...using GL_ARB_vertex_buffer_object
                            ...using GL_ARB_vertex_program
                            ...using GL_ARB_fragment_program
                            X..GL_EXT_depth_bounds_test not found
                            X..GL_ARB_point_sprite not found
                            X..GL_ARB_occlusion_query not found
                            X..GL_EXT_framebuffer_object not found
                            X..GL_EXT_packed_depth_stencil not found
                            ...using GL_EXT_blend_minmax
                            ...using GL_ARB_multisample
                            X..GL_ARB_shader_objects not found
                            X..GL_ARB_vertex_shader not found
                            X..GL_ARB_fragment_shader not found
                            X..GL_ARB_fragment_program_shadow not found
                            ...using GL_ARB_shadow
                            ...using GL_ARB_depth_texture
                            X..GL_EXT_gpu_program_parameters not found
                            ********************
                            ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
                            ********************
                            --------------- BSE Shutdown ----------------
                            ---------------------------------------------
                            Shutting down OpenGL subsystem
                            ...releasing DC
                            ...destroying window
                            ...resetting display
                            ...shutting down QGL
                            ...unloading OpenGL DLL
                            idRenderSystem::Shutdown()
                            Shutting down performance queries
                            Error during initialization
                            0
                            1. salut a tous moi j'ai le meme pb il m'affiche

                              ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                              ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                              ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                              ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                              ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                              ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                              ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                              ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                              ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                              ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                              ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                              ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                              ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                              ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                              ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                              ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                              ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                              ...loading binary 'generated/declb/renderprogs/water.rprogb'
                              ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                              ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                              ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                              ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                              ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                              ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                              ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                              ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                              ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                              ...loading binary 'generated/declb/imposters/imposters.impb'
                              ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
                              ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
                              ------------------------------
                              execing 'etqwconfig.cfg'
                              execing 'localization/french/defaultbinds.cfg'
                              execing 'etqwbinds.cfg'
                              couldn't exec 'autoexec.cfg'
                              Vendor:10DE Device:0322
                              Initializing OpenGL subsystem
                              ...registered window class
                              ...registered fake window class
                              ...calling LoadLibrary( 'opengl32' ): succeeded
                              ...initializing QGL
                              ------- Initializing renderSystem --------
                              ----- R_InitOpenGL -----
                              ...using GL_ARB_multitexture
                              ...using GL_ARB_texture_cube_map
                              X..GL_ARB_texture_non_power_of_two not found
                              ...using GL_ARB_texture_compression
                              ...using GL_EXT_texture_compression_s3tc
                              ...using GL_EXT_texture_filter_anisotropic
                              maxTextureAnisotropy: 8.000000
                              ...using GL_1.4_texture_lod_bias
                              ...using GL_EXT_shared_texture_palette
                              ...using GL_EXT_texture3D
                              X..GL_EXT_texture_rectangle not found
                              X..GL_ARB_texture_rectangle not found
                              ...using GL_EXT_stencil_wrap
                              ...using GL_EXT_stencil_two_side
                              ...using GL_ARB_vertex_buffer_object
                              ...using GL_ARB_vertex_program
                              ...using GL_ARB_fragment_program
                              X..GL_EXT_depth_bounds_test not found
                              X..GL_ARB_point_sprite not found
                              X..GL_ARB_occlusion_query not found
                              X..GL_EXT_framebuffer_object not found
                              X..GL_EXT_packed_depth_stencil not found
                              ...using GL_EXT_blend_minmax
                              ...using GL_ARB_multisample
                              X..GL_ARB_shader_objects not found
                              X..GL_ARB_vertex_shader not found
                              X..GL_ARB_fragment_shader not found
                              X..GL_ARB_fragment_program_shadow not found
                              ...using GL_ARB_shadow
                              ...using GL_ARB_depth_texture
                              X..GL_EXT_gpu_program_parameters not found
                              ********************
                              ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
                              ********************
                              --------------- BSE Shutdown ----------------
                              ---------------------------------------------
                              Shutting down OpenGL subsystem
                              ...releasing DC
                              ...destroying window
                              ...resetting display
                              ...shutting down QGL
                              ...unloading OpenGL DLL
                              idRenderSystem::Shutdown()
                              Shutting down performance queries
                              Error during initialization
                              0
                              1. salut a tous moi j'ai le meme pb il m'affiche

                                ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village03.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/slipgate/village04.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley08.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_assault_bridge.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_jetty.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_1.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_2.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_3.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_4.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_5.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_6.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/valley/valley_wall_7.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/doors_details.stmapb'
                                ...loading binary 'generated/declb/surfacetypes/texturesheets/volcano/walls_trims.stmapb'
                                ...loading binary 'generated/declb/renderprogs/atmosphere.rprogb'
                                ...loading binary 'generated/declb/renderprogs/coverage.rprogb'
                                ...loading binary 'generated/declb/renderprogs/depth.rprogb'
                                ...loading binary 'generated/declb/renderprogs/foglights.rprogb'
                                ...loading binary 'generated/declb/renderprogs/heathaze.rprogb'
                                ...loading binary 'generated/declb/renderprogs/imposters.rprogb'
                                ...loading binary 'generated/declb/renderprogs/occlusion.rprogb'
                                ...loading binary 'generated/declb/renderprogs/portals.rprogb'
                                ...loading binary 'generated/declb/renderprogs/renderbindings.rprogb'
                                ...loading binary 'generated/declb/renderprogs/sfx.rprogb'
                                ...loading binary 'generated/declb/renderprogs/sfx2.rprogb'
                                ...loading binary 'generated/declb/renderprogs/shadow.rprogb'
                                ...loading binary 'generated/declb/renderprogs/skies.rprogb'
                                ...loading binary 'generated/declb/renderprogs/stuff.rprogb'
                                ...loading binary 'generated/declb/renderprogs/trivial.rprogb'
                                ...loading binary 'generated/declb/renderprogs/water.rprogb'
                                ...loading binary 'generated/declb/renderprogs/game/railgunscope.rprogb'
                                ...loading binary 'generated/declb/renderprogs/game/sniperscope.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/basic.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/basic_alphatest.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/basic_detail.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/basic_detailwm.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/foliage.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/parallax.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/self_illum.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/separate_depth.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/strogg.rprogb'
                                ...loading binary 'generated/declb/renderprogs/interaction/translucent.rprogb'
                                ...loading binary 'generated/declb/renderprogs/megatexture/ambient.rprogb'
                                ...loading binary 'generated/declb/renderprogs/megatexture/glslambient.rprogb'
                                ...loading binary 'generated/declb/renderprogs/megatexture/glslinteraction.rprogb'
                                ...loading binary 'generated/declb/renderprogs/megatexture/interaction.rprogb'
                                ...loading binary 'generated/declb/renderprogs/postprocess/glare.rprogb'
                                ...loading binary 'generated/declb/renderprogs/skinning/skinning_matrix.rprogb'
                                ...loading binary 'generated/declb/imposters/imposters.impb'
                                ...loading binary 'generated/declb/localization/locstr/default.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/engine/keys.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/engine/misc.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/engine/sdnet.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/achievements.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/chat_gdf.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/chat_gdf_bot.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/chat_strogg.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/chat_strogg_bot.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/classes.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/default.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/intros.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/loadtips.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/obituaries.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/ranks.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/rewards.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tooltips.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/votes.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_aggressor.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_all.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_common.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_constructor.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_covertops.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_engineer.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_fieldops.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_gdf.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_infiltrator.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_medic.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_oppressor.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_soldier.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_strogg.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/game/tasks/solo_technician.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/admin.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/bindings.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/game.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/global.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/hud.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/limbo.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/mainmenu.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/guis/maps.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/area22.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/ark.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/canyon.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/island.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/locations.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/objectives.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/outskirts.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/quarry.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/refinery.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/salvage.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/sewer.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/slipgate.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/valley.locstrb'
                                ...loading binary 'generated/declb/localization/locstr/maps/volcano.locstrb'
                                ------------------------------
                                execing 'etqwconfig.cfg'
                                execing 'localization/french/defaultbinds.cfg'
                                execing 'etqwbinds.cfg'
                                couldn't exec 'autoexec.cfg'
                                Vendor:10DE Device:0322
                                Initializing OpenGL subsystem
                                ...registered window class
                                ...registered fake window class
                                ...calling LoadLibrary( 'opengl32' ): succeeded
                                ...initializing QGL
                                ------- Initializing renderSystem --------
                                ----- R_InitOpenGL -----
                                ...using GL_ARB_multitexture
                                ...using GL_ARB_texture_cube_map
                                X..GL_ARB_texture_non_power_of_two not found
                                ...using GL_ARB_texture_compression
                                ...using GL_EXT_texture_compression_s3tc
                                ...using GL_EXT_texture_filter_anisotropic
                                maxTextureAnisotropy: 8.000000
                                ...using GL_1.4_texture_lod_bias
                                ...using GL_EXT_shared_texture_palette
                                ...using GL_EXT_texture3D
                                X..GL_EXT_texture_rectangle not found
                                X..GL_ARB_texture_rectangle not found
                                ...using GL_EXT_stencil_wrap
                                ...using GL_EXT_stencil_two_side
                                ...using GL_ARB_vertex_buffer_object
                                ...using GL_ARB_vertex_program
                                ...using GL_ARB_fragment_program
                                X..GL_EXT_depth_bounds_test not found
                                X..GL_ARB_point_sprite not found
                                X..GL_ARB_occlusion_query not found
                                X..GL_EXT_framebuffer_object not found
                                X..GL_EXT_packed_depth_stencil not found
                                ...using GL_EXT_blend_minmax
                                ...using GL_ARB_multisample
                                X..GL_ARB_shader_objects not found
                                X..GL_ARB_vertex_shader not found
                                X..GL_ARB_fragment_shader not found
                                X..GL_ARB_fragment_program_shadow not found
                                ...using GL_ARB_shadow
                                ...using GL_ARB_depth_texture
                                X..GL_EXT_gpu_program_parameters not found
                                ********************
                                ERROR: The current video card / driver combination does not support the necessary features: GL_ARB_texture_rectangle or GL_EXT_texture_rectangle GL_ARB_occlusion_query GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader
                                ********************
                                --------------- BSE Shutdown ----------------
                                ---------------------------------------------
                                Shutting down OpenGL subsystem
                                ...releasing DC
                                ...destroying window
                                ...resetting display
                                ...shutting down QGL
                                ...unloading OpenGL DLL
                                idRenderSystem::Shutdown()
                                Shutting down performance queries
                                Error during initialization
                                0