Problème de mod Shaders pour Minecraft

flamegali088 Posted messages 1 Registration date   Status Member Last intervention   -  
Asturion Posted messages 232 Registration date   Status Member Last intervention   -
Hello, I installed Minecraft Forge to have mods and I added OptiFine and the Shaders mod

At first everything was working normally with good shaders, I was at 40 fps, and I updated my graphics card drivers to get more fps. I restarted my PC and now when I choose a shader, Minecraft crashes and returns to the launcher every time. It keeps happening, so I wanted to know how to fix it

I'm on version 1.7.2

Thanks to anyone who finds a way to fix this, as it would help a lot of people!

8 answers

Anonymous user
 
It seems that the problem is related to the shader you are using, remove it from your shader folder and relaunch Minecraft, if it doesn't work, remove the ShadermodCore.

But Optifine and shaders are sometimes not very compatible, if you are using the "light" version of Optifine, shaders will not work (so use the "normal" or "ultra" version instead)

--
I always end up finding what you are looking for, and I never find what I am looking for ^^
If I can't find it, it's because I didn't look.
3
Anonymous user
 
Have you tried using other shaders? It might just be this one that is bugged.

--
I always end up finding what you're looking for, and I never find what I'm looking for ^^
If I don't find it, it's because I didn't look for it.
2
Deelfeash Posted messages 6 Status Member 2
 
It's normal, you must first install an OptiFine version with the shaders mod option, then you need to go to the settings, and navigate to: graphics options/performance/ and disable the /render fast/.

And normally you should be able to select your shaders without crashing or inconvenience.

Kind regards.

PS: and remove the shaders-core, it serves no purpose.
2
Asturion Posted messages 232 Registration date   Status Member Last intervention   30
 
it's clear that shaders-core is NOT AT ALL REQUIRED to have shaders...
0
Anonymous user
 
Could you display the text file that appeared after the crash? I could better identify the problem.

I always end up finding what you’re looking for, and I never find what I’m looking for ^^
If I can’t find it, it’s because I didn’t look for it.
0
flamegali088 Posted messages 1 Registration date   Status Member Last intervention   1
 
My Minecraft isn't working at all and it shows me this crash:

---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 03/06/14 15:21
Description: Initializing game

java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.texture.AbstractTexture.field_110553_a from class shadersmodcore.client.ShadersTex
at shadersmodcore.client.ShadersTex.deleteTextures(ShadersTex.java:134)
at shadersmodcore.client.ShadersTex.deleteMultiTex(ShadersTex.java:156)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(TextureManager.java:183)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:104)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:92)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:568)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
0
flamegali088 Posted messages 1 Registration date   Status Member Last intervention   1
 
It's good, thanks, Minecraft is working again, but now I'm doing what I need to do for the shaders to work.
0
Anonymous user
 
You can try step by step:

1- Reinstall the mod "ShadermodCore" and then launch Minecraft (do not put any shaders in the folder for now).

2- Launch Minecraft and then a map (any one).

3- Put your shaders in your "shader" folder, and then launch one.

If it bugs at steps 2 or 3, let me know (by sending me the crash text file again); otherwise, it has been resolved.
0
TheWolf > Anonymous user
 
I launch a world and a black screen help
0
flamegali088 Posted messages 1 Registration date   Status Member Last intervention   1
 
I did what you told me, and at the end of step 3 everything works, but when I launch the shaders, Minecraft crashes.

[21:17:57 INFO]: Client> Program final loaded
[21:17:57 INFO]: Client> Framebuffer created.
[21:17:57 INFO]: Client> Shadow framebuffer created.
[21:17:57 INFO]: Client> Reset model renderers
[21:17:57 INFO]: Client> Reset world renderers
[21:17:57 INFO]: Client> [21:17:57] [Client thread/INFO]: [CHAT] Shaders initialized.
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # A fatal error has been detected by the Java Runtime Environment:
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000000ec0cf00, pid=28188, tid=27700
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # JRE version: Java(TM) SE Runtime Environment (7.0_60-b19) (build 1.7.0_60-b19)
[21:17:57 INFO]: Client> # Java VM: Java HotSpot(TM) 64-Bit Server VM (24.60-b09 mixed mode windows-amd64 compressed oops)
[21:17:57 INFO]: Client> # Problematic frame:
[21:17:57 INFO]: Client> # C [ig7icd64.dll+0x7cf00]
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # An error report file with more information is saved as:
[21:17:57 INFO]: Client> # C:\Users\Killian\AppData\Roaming\.minecraft\hs_err_pid28188.log
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> # If you would like to submit a bug report, please visit:
[21:17:57 INFO]: Client> # https://bugreport.java.com/bugreport/crash.jsp
[21:17:57 INFO]: Client> # The crash happened outside the Java Virtual Machine in native code.
[21:17:57 INFO]: Client> # See problematic frame for where to report the bug.
[21:17:57 INFO]: Client> #
[21:17:57 INFO]: Client> AL lib: (EE) alc_cleanup: 1 device not closed
[21:17:57 SEVERE]: Game ended with bad state (exit code 1)
[21:17:57 INFO]: Ignoring visibility rule and showing launcher due to a game crash
[21:17:57 INFO]: Deleting C:\Users\Killian\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.1.1091\1.7.2-Forge10.12.1.1091-natives-49534435999742
[21:17:57 WARNING]: Couldn't delete C:\Users\Killian\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.1.1091\1.7.2-Forge10.12.1.1091-natives-49534435999742 - scheduling for deletion upon exit
0
flamegali088 Posted messages 1 Registration date   Status Member Last intervention   1
 
Yes, it’s not because of Java?
0
Anonymous user
 
I have no idea where the problem could be coming from. If it were JAVA, it wouldn't have worked from the beginning, but just in case, uninstall JAVA and download the latest version available on their official website and install it.
0