C4D R12 Application Error !

Utilisateur anonyme -  
 Quelqu'un -
Bonjour tous le monde, j'ai donc installez cinema 4D R12 (64 bit), et lorsque je le lance, le message suivant apparait :

"Application Error! More imformation can be found under
'C:\Users\*****\AppData\Roaming\MAXON\CINEMA 4D
R
12_FA70971A\_bugreports\_BugRzpoer.txt!||After clicking 'OK'
scene files will be
saved as '_bugreports/_recovery_xxx.c4d"

Et le .txt qui est expliqué ci-dessus dit ça :

CINEMA_4D_Crash_Report_WINDOWS
{
	ComputerInfo
	{
		OS_Type = WINDOWS 64 BIT
		OS_Version = Windows 7, 64 Bit, Professional Edition Service Pack 1 (build 7601)
		Number_of_processors = 4
		Processor_Type = GenuineIntel, stepping 7, model 10, instruction family 6
		Processor_Name =        Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
		Processor_Speed = 0 MHz
		Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, SSE4.1, SSE4.2, Enhanced SpeedStep, CMPXCHG16B, 
		Graphics_card = Vendor: Intel, renderer: Intel(R)  HD Graphics Family, version: 3.0.0 - Build 8.15.10.2342 (8.15.10.2342)
	}
	ApplicationInfo
	{
		CINEMA_4D_Version: 12.016
		CINEMA_4D_BuildID: RC32293
		Memory(Global): 8288819
		Memory(GlobalPeak): 8288819
		Memory(Total): 118
		Memory(Current): 118
		Memory(LowMemCnt): 0
		DebugMode: Off
	}
	Exception
	{
		ExceptionNumber = 0xC0000005
		ExceptionText = "ACCESS_VIOLATION"
		Address = 0x0000000000000000
		Thread = 3536
		Last_Error = 0x00000000
	}
	Call_Stacks
	{
		Call_Stack_Thread_3536
		{
			???: 0000000000000000
			CINEMA 4D 64 Bit.exe: 00000001406D6C81
			CINEMA 4D 64 Bit.exe: 000000014069814E
			CINEMA 4D 64 Bit.exe: 000000014001141F
			CINEMA 4D 64 Bit.exe: 0000000140010E30
			CINEMA 4D 64 Bit.exe: 0000000140002FEC
			CINEMA 4D 64 Bit.exe: 000000014076F317
			CINEMA 4D 64 Bit.exe: 000000014076F3E5
			kernel32.dll: 0000000076C0652D BaseThreadInitThunk
			ntdll.dll: 00000000770EC521 RtlUserThreadStart
			Variables
			{
				ThreadName = 
				Arg|DocumentOLE|Name = 
				Arg|GeLoadBitmap|Name = 
				Arg|GeLoadBitmap|Frame = 0
				Arg|GeSaveBitmap|Name = 
				Arg|LoadDocument|Name = 
				Arg|LoadDocument|Flags = 0
				Arg|RenderDocument|Name = 
				Arg|RenderDocument|Flags = 0
				Arg|CoffeeFile|Name = 
				Arg|CoffeeLine|Line = 0
			}
			Registers
			{
				RAX = 0x00000000014B0000
				RBX = 0x0000000000000000
				RCX = 0x0000000000000003
				RDX = 0x0000000000000000
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x0000000002F4FF90
				R08 = 0x0000000140D6A610
				R09 = 0x000000000034F0C0
				R10 = 0x0000000002FE83C8
				R11 = 0x0000000002F46930
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x00000000770EC521
				EFlags = 0x00010246
				CS = 0x0033
				SS = 0x002B
				DS = 0x002B
				ES = 0x002B
				FS = 0x0053
				GS = 0x002B
				ContextFlags = 0x0010005f
				MxCsr = 0x00001fa0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001FA00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x0000000004862410000000000464D5B0
				MMX 1 = 0x0000000004650D8000000000048623E0
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000050
				Vector register 1 = 0x000007FEFD6BB455000000000465EDD0
				Vector register 2 = 0xFFFFFFFFFFFFFFFE0000000000000002
				Vector register 3 = 0x0000000000000000000000000464D240
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x0000000003CAB7F0000000000464D280
				Vector register 7 = 0x00000000000000000000000004645350
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x000007FEFD6BB455000000000464D250
				Vector register 10 = 0x0000000000000000FFFFFFFF00000002
				Vector register 11 = 0x0000000003CAB7F00000000002FE83C8
				Vector register 12 = 0x00000000000000000000000004645350
				Vector register 13 = 0x00000000000000000000000000000020
				Vector register 14 = 0x000007FEFD6BB4550000000180E5E368
				Vector register 15 = 0x00000000000000000000000000000002
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x0000000000000000000000000464D270
				Vector register 19 = 0x0000000180D95B680000000003CAB7F0
				Vector register 20 = 0x00000001800022970000000004645370
				Vector register 21 = 0x0000000003CAB7F00000000002FE83C8
				Vector register 22 = 0x00000000046453700000000004645350
				Vector register 23 = 0x00000000046453E000000000046453B0
				Vector register 24 = 0x000007FEFD6BB4F200000000046453A0
				Vector register 25 = 0x00000000046453400000000004645728
				Vector Control = 0x0000000004645370
				Debug Control = 0x000000018043BC58
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3068
		{
			ntdll.dll: 000000007711165A NtDelayExecution
			KERNELBASE.dll: 000007FEFD6B1203 SleepEx
			CINEMA 4D 64 Bit.exe: 00000001400028B7
			CINEMA 4D 64 Bit.exe: 000000014076E681
			kernel32.dll: 0000000076C0652D BaseThreadInitThunk
			ntdll.dll: 00000000770EC521 RtlUserThreadStart
			Registers
			{
				RAX = 0x00000000008A008B
				RBX = 0x0000000000000000
				RCX = 0x0000000000000000
				RDX = 0x0000000000007F00
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000012FF90
				R08 = 0x0000000000008040
				R09 = 0x0000000000000020
				R10 = 0x0000000000000000
				R11 = 0x000000000012DF10
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x00000000770EC521
				EFlags = 0x00000246
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00009fe0
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00009FE00000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
		Call_Stack_Thread_3700
		{
			ntdll.dll: 00000000771118CA ZwWaitForMultipleObjects
			ntdll.dll: 00000000770DB007 TpIsTimerSet
			kernel32.dll: 0000000076C0652D BaseThreadInitThunk
			ntdll.dll: 00000000770EC521 RtlUserThreadStart
			Registers
			{
				RAX = 0x0000000000000000
				RBX = 0x0000000000000000
				RCX = 0x00000000770DAEC0
				RDX = 0x00000000002FBBC0
				RSI = 0x0000000000000000
				RDI = 0x0000000000000000
				RBP = 0x0000000000000000
				RSP = 0x000000000321FF90
				R08 = 0x0000000000000000
				R09 = 0x0000000000000000
				R10 = 0x0000000000000000
				R11 = 0x0000000000000000
				R12 = 0x0000000000000000
				R13 = 0x0000000000000000
				R14 = 0x0000000000000000
				R15 = 0x0000000000000000
				RIP = 0x00000000770EC521
				EFlags = 0x00000293
				CS = 0x0033
				SS = 0x002B
				DS = 0x0000
				ES = 0x0000
				FS = 0x0000
				GS = 0x0000
				ContextFlags = 0x0010000b
				MxCsr = 0x00001f80
				Dr0 = 0x0000000000000000
				Dr1 = 0x0000000000000000
				Dr2 = 0x0000000000000000
				Dr3 = 0x0000000000000000
				Dr6 = 0x0000000000000000
				Dr7 = 0x0000000000000000
				MMX Header[0] = 0x0000000000000000000000000000027F
				MMX Header[1] = 0x0000FFFF00001F800000000000000000
				MMX Legacy[0] = 0x00000000000000000000000000000000
				MMX Legacy[1] = 0x00000000000000000000000000000000
				MMX Legacy[2] = 0x00000000000000000000000000000000
				MMX Legacy[3] = 0x00000000000000000000000000000000
				MMX Legacy[4] = 0x00000000000000000000000000000000
				MMX Legacy[5] = 0x00000000000000000000000000000000
				MMX Legacy[6] = 0x00000000000000000000000000000000
				MMX Legacy[7] = 0x00000000000000000000000000000000
				MMX 0 = 0x00000000000000000000000000000000
				MMX 1 = 0x00000000000000000000000000000000
				MMX 2 = 0x00000000000000000000000000000000
				MMX 3 = 0x00000000000000000000000000000000
				MMX 4 = 0x00000000000000000000000000000000
				MMX 5 = 0x00000000000000000000000000000000
				MMX 6 = 0x00000000000000000000000000000000
				MMX 7 = 0x00000000000000000000000000000000
				MMX 8 = 0x00000000000000000000000000000000
				MMX 9 = 0x00000000000000000000000000000000
				MMX 10 = 0x00000000000000000000000000000000
				MMX 11 = 0x00000000000000000000000000000000
				MMX 12 = 0x00000000000000000000000000000000
				MMX 13 = 0x00000000000000000000000000000000
				MMX 14 = 0x00000000000000000000000000000000
				MMX 15 = 0x00000000000000000000000000000000
				Vector register 0 = 0x00000000000000000000000000000000
				Vector register 1 = 0x00000000000000000000000000000000
				Vector register 2 = 0x00000000000000000000000000000000
				Vector register 3 = 0x00000000000000000000000000000000
				Vector register 4 = 0x00000000000000000000000000000000
				Vector register 5 = 0x00000000000000000000000000000000
				Vector register 6 = 0x00000000000000000000000000000000
				Vector register 7 = 0x00000000000000000000000000000000
				Vector register 8 = 0x00000000000000000000000000000000
				Vector register 9 = 0x00000000000000000000000000000000
				Vector register 10 = 0x00000000000000000000000000000000
				Vector register 11 = 0x00000000000000000000000000000000
				Vector register 12 = 0x00000000000000000000000000000000
				Vector register 13 = 0x00000000000000000000000000000000
				Vector register 14 = 0x00000000000000000000000000000000
				Vector register 15 = 0x00000000000000000000000000000000
				Vector register 16 = 0x00000000000000000000000000000000
				Vector register 17 = 0x00000000000000000000000000000000
				Vector register 18 = 0x00000000000000000000000000000000
				Vector register 19 = 0x00000000000000000000000000000000
				Vector register 20 = 0x00000000000000000000000000000000
				Vector register 21 = 0x00000000000000000000000000000000
				Vector register 22 = 0x00000000000000000000000000000000
				Vector register 23 = 0x00000000000000000000000000000000
				Vector register 24 = 0x00000000000000000000000000000000
				Vector register 25 = 0x00000000000000000000000000000000
				Vector Control = 0x0000000000000000
				Debug Control = 0x0000000000000000
				Last Branch to RIP = 0x0000000000000000
				Last Branch from RIP = 0x0000000000000000
				Last Exception to RIP = 0x0000000000000000
				Last Exception from RIP = 0x0000000000000000
			}
		}
	}
	Loaded_Modules
	{
		ModuleName = CINEMA 4D 64 Bit.exe
		{
			Executable = C:\Program Files\CINEMA 4D R12\CINEMA 4D 64 Bit.exe
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000140000000
			BaseSize = 17027072
			Build = RC32293

		}
		ModuleName = ntdll.dll
		{
			Executable = C:\Windows\SYSTEM32\ntdll.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x00000000770C0000
			BaseSize = 1740800
		}
		ModuleName = kernel32.dll
		{
			Executable = C:\Windows\system32\kernel32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000076BF0000
			BaseSize = 1175552
		}
		ModuleName = KERNELBASE.dll
		{
			Executable = C:\Windows\system32\KERNELBASE.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD6B0000
			BaseSize = 442368
		}
		ModuleName = snxhk64.dll
		{
			Executable = C:\Program Files\AVAST Software\Avast\snxhk64.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000064D00000
			BaseSize = 266240
		}
		ModuleName = imagehlp.dll
		{
			Executable = C:\Windows\system32\imagehlp.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD8F0000
			BaseSize = 94208
		}
		ModuleName = msvcrt.dll
		{
			Executable = C:\Windows\system32\msvcrt.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD910000
			BaseSize = 651264
		}
		ModuleName = iphlpapi.dll
		{
			Executable = C:\Windows\system32\iphlpapi.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFAB20000
			BaseSize = 159744
		}
		ModuleName = NSI.dll
		{
			Executable = C:\Windows\system32\NSI.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEEF0000
			BaseSize = 32768
		}
		ModuleName = WINNSI.DLL
		{
			Executable = C:\Windows\system32\WINNSI.DLL
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFAB00000
			BaseSize = 45056
		}
		ModuleName = RPCRT4.dll
		{
			Executable = C:\Windows\system32\RPCRT4.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDC10000
			BaseSize = 1232896
		}
		ModuleName = GLU32.dll
		{
			Executable = C:\Windows\system32\GLU32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF5DB0000
			BaseSize = 184320
		}
		ModuleName = OPENGL32.dll
		{
			Executable = C:\Windows\system32\OPENGL32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF4FE0000
			BaseSize = 1167360
		}
		ModuleName = ADVAPI32.dll
		{
			Executable = C:\Windows\system32\ADVAPI32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDA30000
			BaseSize = 897024
		}
		ModuleName = sechost.dll
		{
			Executable = C:\Windows\SYSTEM32\sechost.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDD40000
			BaseSize = 126976
		}
		ModuleName = GDI32.dll
		{
			Executable = C:\Windows\system32\GDI32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEE80000
			BaseSize = 421888
		}
		ModuleName = USER32.dll
		{
			Executable = C:\Windows\system32\USER32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000076E60000
			BaseSize = 1024000
		}
		ModuleName = LPK.dll
		{
			Executable = C:\Windows\system32\LPK.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEF00000
			BaseSize = 57344
		}
		ModuleName = USP10.dll
		{
			Executable = C:\Windows\system32\USP10.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFF300000
			BaseSize = 823296
		}
		ModuleName = DDRAW.dll
		{
			Executable = C:\Windows\system32\DDRAW.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF4EE0000
			BaseSize = 987136
		}
		ModuleName = DCIMAN32.dll
		{
			Executable = C:\Windows\system32\DCIMAN32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF8030000
			BaseSize = 32768
		}
		ModuleName = SETUPAPI.dll
		{
			Executable = C:\Windows\system32\SETUPAPI.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEF10000
			BaseSize = 1929216
		}
		ModuleName = CFGMGR32.dll
		{
			Executable = C:\Windows\system32\CFGMGR32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD740000
			BaseSize = 221184
		}
		ModuleName = OLEAUT32.dll
		{
			Executable = C:\Windows\system32\OLEAUT32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDDC0000
			BaseSize = 880640
		}
		ModuleName = ole32.dll
		{
			Executable = C:\Windows\system32\ole32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFF0F0000
			BaseSize = 2109440
		}
		ModuleName = DEVOBJ.dll
		{
			Executable = C:\Windows\system32\DEVOBJ.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD720000
			BaseSize = 106496
		}
		ModuleName = dwmapi.dll
		{
			Executable = C:\Windows\system32\dwmapi.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFBC90000
			BaseSize = 98304
		}
		ModuleName = WINMM.dll
		{
			Executable = C:\Windows\system32\WINMM.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFB200000
			BaseSize = 241664
		}
		ModuleName = MSVFW32.dll
		{
			Executable = C:\Windows\system32\MSVFW32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF3F10000
			BaseSize = 167936
		}
		ModuleName = SHELL32.dll
		{
			Executable = C:\Windows\system32\SHELL32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDEA0000
			BaseSize = 14188544
		}
		ModuleName = SHLWAPI.dll
		{
			Executable = C:\Windows\system32\SHLWAPI.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDB90000
			BaseSize = 462848
		}
		ModuleName = COMCTL32.dll
		{
			Executable = C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.17514_none_a4d6a923711520a9\COMCTL32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF3E70000
			BaseSize = 655360
		}
		ModuleName = WS2_32.dll
		{
			Executable = C:\Windows\system32\WS2_32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDB10000
			BaseSize = 315392
		}
		ModuleName = VERSION.dll
		{
			Executable = C:\Windows\system32\VERSION.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFC630000
			BaseSize = 49152
		}
		ModuleName = PSAPI.DLL
		{
			Executable = C:\Windows\system32\PSAPI.DLL
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000077290000
			BaseSize = 28672
		}
		ModuleName = comdlg32.dll
		{
			Executable = C:\Windows\system32\comdlg32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEDE0000
			BaseSize = 618496
		}
		ModuleName = AVIFIL32.dll
		{
			Executable = C:\Windows\system32\AVIFIL32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF5120000
			BaseSize = 126976
		}
		ModuleName = MSACM32.dll
		{
			Executable = C:\Windows\system32\MSACM32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF6650000
			BaseSize = 98304
		}
		ModuleName = IMM32.DLL
		{
			Executable = C:\Windows\system32\IMM32.DLL
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFDB60000
			BaseSize = 188416
		}
		ModuleName = MSCTF.dll
		{
			Executable = C:\Windows\system32\MSCTF.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFEC30000
			BaseSize = 1085440
		}
		ModuleName = libiomp5md.dll
		{
			Executable = C:\Program Files\CINEMA 4D R12\resource\libs\win64\libiomp5md.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000010000000
			BaseSize = 667648
		}
		ModuleName = CRYPTBASE.dll
		{
			Executable = C:\Windows\system32\CRYPTBASE.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD450000
			BaseSize = 61440
		}
		ModuleName = uxtheme.dll
		{
			Executable = C:\Windows\system32\uxtheme.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFBB90000
			BaseSize = 352256
		}
		ModuleName = DEVRTL.dll
		{
			Executable = C:\Windows\system32\DEVRTL.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFC840000
			BaseSize = 73728
		}
		ModuleName = SPINF.dll
		{
			Executable = C:\Windows\system32\SPINF.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFC860000
			BaseSize = 126976
		}
		ModuleName = WINTRUST.dll
		{
			Executable = C:\Windows\system32\WINTRUST.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD5D0000
			BaseSize = 237568
		}
		ModuleName = CRYPT32.dll
		{
			Executable = C:\Windows\system32\CRYPT32.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD780000
			BaseSize = 1470464
		}
		ModuleName = MSASN1.dll
		{
			Executable = C:\Windows\system32\MSASN1.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFD5C0000
			BaseSize = 61440
		}
		ModuleName = ig4icd64.dll
		{
			Executable = C:\Windows\system32\ig4icd64.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x0000000180000000
			BaseSize = 19738624
		}
		ModuleName = dhcpcsvc.DLL
		{
			Executable = C:\Windows\system32\dhcpcsvc.DLL
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEFA770000
			BaseSize = 98304
		}
		ModuleName = dbghelp.dll
		{
			Executable = C:\Windows\system32\dbghelp.dll
			Process_ID = 0x00000E78
			BaseAddress = 0x000007FEF7DF0000
			BaseSize = 1200128
		}
	}
}


Votre aide serait la bienvenue !

5 réponses

Slibar
 
Apparemment il ne gère pas les Intel Graphics.
Allez dans le gestionnaire de périphériques, désactivez le pilote Intel Graphics, lancez C4D, ré-activez le pilote.
Pour moi ça fonctionne.
11
Poisson
 
Heu Slibar moi je trouve pas Inter Graphics , dans mon gestionnaire de périphériques..Aide moi ? please !
0
hugo
 
Merci beaucou^!
0
Tho-mas Messages postés 42 Statut Membre 2
 
J'avais le même problème mais je viens de le résoudre.

Pour accéder au Gestionnaire de périphériques :

Windows + R et vous marquer : devmgmt.msc

Puis vous faites entrer , ensuite pour trouver le pilote Intel Graphics il faut cliquer sur Cartes Graphiques puis il y auras Intel Graphics , vous le désactiver puis voilà.
0
Quelqu'un
 
Je vous aime !! Merci !
0
Utilisateur anonyme
 
Up
3
nll5
 
J'ai exactement le même problème.
As-tu trouvé une solution depuis ?
0
DEA
 
C'est bien un problème de driver Intel... Une fois désactivé C4D fonctionne correctement !
0

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Gaus
 
J'ai le même problème,

Sous vista je fais:
-clique droit sur le bureau
-clique gauche "propriétés graphiques"
-écran / palette de couleur et tu séléctionne 16 bits au lieu de 32bits

quand t'a finis chemin inverse...

Si d'autres ont des solutions plus efficaces et permanentes je suis preneur...
0