z8fox
Messages postés54Date d'inscriptionvendredi 24 décembre 2004StatutMembreDernière intervention17 janvier 2011
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19 nov. 2005 à 21:37
z8fox
Messages postés54Date d'inscriptionvendredi 24 décembre 2004StatutMembreDernière intervention17 janvier 2011
-
20 nov. 2005 à 20:50
Bonjour à tous
donc je voudrais bien jouer a ut2004 demo mais j'ai un pb lorsque je veut installer. J'ai faite des recherches sur le net et puis je ne suis pas plus avancé a part peut-etre que ca serais que mon rendu n'est pas valide en 3d.
J'ai kubuntu 64 bits 5.10 et je voudrais pouvoir jouer a ut2004 demo.
quand je fais
# sudo sh ut2004-lnx-demo.run
il m'affiche seulement cela:
Verifying archive integrity... All good.
Uncompressing Unreal Tournament 2004 Demo for GNU/Linux 3120.....................................................
il ne m'affiche même pas l'affaire pour installer.
voici quelque script qui pourrait peut-être vous aider.
glxinfo :
name of display: :0.0
Xlib: extension "XFree86-DRI" missing on display ":0.0".
display: :0 screen: 0
direct rendering: No
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX version: 1.2
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.2 (1.5 Mesa 6.2.1)
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multitexture, GL_ARB_texture_border_clamp,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_EXT_abgr, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_lod_bias
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
0x24 24 tc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x27 24 dc 0 24 0 r y . 8 8 8 0 0 16 0 0 0 0 0 1 0 None
0x28 24 dc 0 24 0 r y . 8 8 8 0 0 16 8 16 16 16 0 1 0 None
0x29 24 dc 0 32 0 r y . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
0x2a 24 dc 0 32 0 r . . 8 8 8 8 0 16 8 16 16 16 16 1 0 None
xorg.conf
# File: xorg.conf
# File generated by fglrxconfig (C) ATI Technologies, a substitute for xf86config.
# Note by ATI: the below copyright notice is there for servicing possibly
# pending third party rights on the file format and the instance of this file.
#
# Copyright (c) 1999 by The XFree86 Project, Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
# OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# Except as contained in this notice, the name of the XFree86 Project shall
# not be used in advertising or otherwise to promote the sale, use or other
# dealings in this Software without prior written authorization from the
# XFree86 Project.
#
# **********************************************************************
# Refer to the XF86Config(4/5) man page for details about the format of
# this file.
# **********************************************************************
# **********************************************************************
# DRI Section
# **********************************************************************
Section "dri"
# Access to OpenGL ICD is allowed for all users:
Mode 0666
# Access to OpenGL ICD is restricted to a specific user group:
# Group 100 # users
# Mode 0660
EndSection
# **********************************************************************
# Module section -- this section is used to specify
# which dynamically loadable modules to load.
# **********************************************************************
#
Section "Module"
# This loads the DBE extension module.
Load "dbe" # Double buffer extension
# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection
# This loads the Type1 and FreeType font modules
Load "type1"
Load "freetype"
# This loads the GLX module
Load "glx" # libglx.a
Load "dri" # libdri.a
EndSection
# **********************************************************************
# Files section. This allows default font and rgb paths to be set
# **********************************************************************
Section "Files"
# The location of the RGB database. Note, this is the name of the
# file minus the extension (like ".txt" or ".db"). There is normally
# no need to change the default.
RgbPath "/usr/X11R6/lib/X11/rgb"
# Multiple FontPath entries are allowed (which are concatenated together),
# as well as specifying multiple comma-separated entries in one FontPath
# command (or a combination of both methods)
#
# If you don't have a floating point coprocessor and emacs, Mosaic or other
# programs take long to start up, try moving the Type1 and Speedo directory
# to the end of this list (or comment them out).
#
# The module search path. The default path is shown here.
# ModulePath "/usr/X11R6/lib/modules"
EndSection
# **********************************************************************
# Server flags section.
# **********************************************************************
Section "ServerFlags"
# Uncomment this to cause a core dump at the spot where a signal is
# received. This may leave the console in an unusable state, but may
# provide a better stack trace in the core dump to aid in debugging
# Option "NoTrapSignals"
# Uncomment this to disable the <Crtl><Alt><BS> server abort sequence
# This allows clients to receive this key event.
# Option "DontZap"
# Uncomment this to disable the <Crtl><Alt><KP_+>/<KP_-> mode switching
# sequences. This allows clients to receive these key events.
# Option "Dont Zoom"
# Uncomment this to disable tuning with the xvidtune client. With
# it the client can still run and fetch card and monitor attributes,
# but it will not be allowed to change them. If it tries it will
# receive a protocol error.
# Option "DisableVidModeExtension"
# Uncomment this to enable the use of a non-local xvidtune client.
# Option "AllowNonLocalXvidtune"
# Uncomment this to disable dynamically modifying the input device
# (mouse and keyboard) settings.
# Option "DisableModInDev"
# Uncomment this to enable the use of a non-local client to
# change the keyboard or mouse settings (currently only xset).
Identifier "Keyboard1"
Driver "kbd"
# For most OSs the protocol can be omitted (it defaults to "Standard").
# When using XQUEUE (only for SVR3 and SVR4, but not Solaris),
# uncomment the following line.
# Option "Protocol" "Xqueue"
Option "AutoRepeat" "500 30"
# Specify which keyboard LEDs can be user-controlled (eg, with xset(1))
# Option "Xleds" "1 2 3"
# To customise the XKB settings to suit your keyboard, modify the
# lines below (which are the defaults). For example, for a non-U.S.
# keyboard, you will probably want to use:
# Option "XkbModel" "pc102"
# If you have a US Microsoft Natural keyboard, you can use:
# Option "XkbModel" "microsoft"
#
# Then to change the language, change the Layout setting.
# For example, a german layout can be obtained with:
# Option "XkbLayout" "de"
# or:
# Option "XkbLayout" "de"
# Option "XkbVariant" "nodeadkeys"
#
# If you'd like to switch the positions of your capslock and
# control keys, use:
# Option "XkbOptions" "ctrl:swapcaps"
# These are the default XKB settings for XFree86
# Option "XkbRules" "xfree86"
# Option "XkbModel" "pc101"
# Option "XkbLayout" "us"
# Option "XkbVariant" ""
# Option "XkbOptions" ""
# The chipset line is optional in most cases. It can be used to override
# the driver's chipset detection, and should not normally be specified.
# Chipset "generic"
# The Driver line must be present. When using run-time loadable driver
# modules, this line instructs the server to load the specified driver
# module. Even when not using loadable driver modules, this line
# indicates which driver should interpret the information in this section.
Driver "vga"
# The BusID line is used to specify which of possibly multiple devices
# this section is intended for. When this line isn't present, a device
# section can only match up with the primary video device. For PCI
# devices a line like the following could be used. This line should not
# normally be included unless there is more than one video device
# installed.
# Any number of screen sections may be present. Each describes
# the configuration of a single screen. A single specific screen section
# may be specified from the X server command line with the "-screen"
# option.
Section "Screen"
Identifier "Screen0"
Device "ATI Graphics Adapter"
Monitor "Monitor0"
DefaultDepth 24
#Option "backingstore"
Subsection "Display"
Depth 24
Modes "1280x1024" "1024x768" "800x600" "640x480"
ViewPort 0 0 # initial origin if mode is smaller than desktop
# Virtual 1280 1024
EndSubsection
EndSection
# Any number of ServerLayout sections may be present. Each describes
# the way multiple screens are organised. A specific ServerLayout
# section may be specified from the X server command line with the
# "-layout" option. In the absence of this, the first section is used.
# When now ServerLayout section is present, the first Screen section
# is used alone.
Section "ServerLayout"
# The Identifier line must be present
Identifier "Server Layout"
# Each Screen line specifies a Screen section name, and optionally
# the relative position of other screens. The four names after
# primary screen name are the screens to the top, bottom, left and right
# of the primary screen.
Screen "Screen0"
# Each InputDevice line specifies an InputDevice section name and
# optionally some options to specify the way the device is to be
# used. Those options include "CorePointer", "CoreKeyboard" and
# "SendCoreEvents".
j'ai un amd athlon 64 bits 3500+ avec une carte graphique ati radeon x700.
a ce que j'ai pu comprendre sur les forums ces que ati ubuntu 64 bits ne vont pas super bien ensemble pour l'instant.
mamiemando
Messages postés33363Date d'inscriptionjeudi 12 mai 2005StatutModérateurDernière intervention16 novembre 20247 801 20 nov. 2005 à 01:34
Attends tu mets :
# sudo sh ut2004-lnx-demo.run
Ce script il lance l'installe ou le jeu ? Parce que si c'est le jeu ne cherche pas, l'affichage graphique en root c'est le mal absolu. Donc ton programme tu dois le lancer en user une fois qu'il est installé.
Donne le résultat de glxgears pour qu'on voit si ton acceleration 3d marche ou pas.
z8fox
Messages postés54Date d'inscriptionvendredi 24 décembre 2004StatutMembreDernière intervention17 janvier 20113 20 nov. 2005 à 04:50
Salut mamiemando
donc j'ai du nouveaux.
je me suis rendu compte qu'il me fallait le ut2004-LNX64-demo.run pour ma machine.
J'ai réussit a l'installer mais j'ai pu jouer avec qu'une seule fois et puis sa laggais. Pourtant j'ai une machine qui roule bien. Mais en t-k pour t'expliquer bref entre mon premier post et le tien, j'ai réussit a faire marcher mon direct rendering. mais depuis que j'ai essayer ut2004 et bien plus rien ne marche pour mon accélération 3d.
donc tu m'as demander de faire glxgears -printfps et puis ça donne ça :
2067 frames in 5.0 seconds = 410.992 FPS
1680 frames in 5.0 seconds = 335.632 FPS
3240 frames in 5.2 seconds = 625.341 FPS
3240 frames in 5.1 seconds = 641.082 FPS
3000 frames in 5.0 seconds = 597.807 FPS
3360 frames in 5.2 seconds = 648.889 FPS
3360 frames in 5.1 seconds = 662.430 FPS
3360 frames in 5.2 seconds = 650.138 FPS
comme tu peut le voir cest pas super encouragent comme chiffre. Moi ce que je crois ces que j'ai peut-être pas les bon driver pour ma carte (x700 radeon).
en t-k je ne suis expert donc je ne sais pas trop si ces ça mais au moin je suis épauler de qq1 qui connait ça mieux que moi ;-)
merci de m'aider. (jespère que mes renseignement ont put t'aider)
z8fox
Messages postés54Date d'inscriptionvendredi 24 décembre 2004StatutMembreDernière intervention17 janvier 20113 20 nov. 2005 à 20:50
Salut mamiemando
donc j'ai du nouveaux. Le jeux marche mais je ne peut pas de dire comment j'ai fait pour qu'il puisse fonctionner.
Mais j'ai quand même encore un petit pb. Pour tout mes jeux ex: wesnoth et ut2004 (ce sont les seule que j'ai pour l'instant) je peut jouer mais quand j'arrive pour sortir du jeux....de temps en temps il me délogue de mon compte et ce retrouve dans kdm????? je ne sais pas si ces par rapport a quelque chose que j'ai mal fait ou si ces ces quelque chose qui est fréquent chez d'autre personne. Je ne sais pas si quelqu'un peut m'éclairer je vous en serais très reconnaissant.
Mais quand ça marche...ça marche. Pas un seule lag tout est fluide. Juste a part quelque chose du genre que ut2004 est capricieux sur le son. Des fois y marche pis des fois y marche pas. Ces peut-être un driver mal installer pour ma carte de son???
en t-k merci et j'attends de vos nouvelles
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