Problem on a Minecraft server
FatalDead
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Clean-ex Posted messages 785 Status Membre -
Clean-ex Posted messages 785 Status Membre -
Hello,
I am reaching out for your help because after hours of research, I haven't been able to find solutions to my problems.
Here is the server configuration I have with OVH: 8x3.5 GHz, 8MB L3, 32GB DDR3, 2X 2TB HDD RAID 1, and Windows Server 2012 Standard 64 bits
To start, when I set the Online-mod to "False", every time the server restarts, it reloads the config file and resets Online-mod to "true".
I have the same issue with the Authme plugin, which when I set the language to French, changes the text in the language file, meaning that every server boot, the French language file is modified and the texts inside are in English (even though they were originally in French)
I also have a problem with the JSONAPI plugin; my website cannot connect to the plugin even though the ports are open, etc.
Lastly, I keep getting a message that appears regularly:
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
and I have no idea where this could be coming from.
Here is my run.bat:
java -Xmx1024M -jar craftbukkit.jar -o false
PAUSE
and Minecraft properties:
#Minecraft server properties
#Fri Aug 16 18:28:29 GMT+01:00 2013
generator-settings=
allow-nether=true
level-name=world
enable-query=false
allow-flight=false
server-port=3696
level-type=DEFAULT
enable-rcon=false
force-gamemode=false
level-seed=
server-ip=94.23.195.100
max-build-height=600
spawn-npcs=true
white-list=false
spawn-animals=true
texture-pack=
snooper-enabled=true
hardcore=false
online-mode=false
pvp=true
difficulty=1
server-name=Beta-Craft
gamemode=0
max-players=12499
spawn-monsters=true
view-distance=10
generate-structures=true
spawn-protection=16
motd=Beta-Craft RP Server 12500 Slots
Thank you for your help :/
I am reaching out for your help because after hours of research, I haven't been able to find solutions to my problems.
Here is the server configuration I have with OVH: 8x3.5 GHz, 8MB L3, 32GB DDR3, 2X 2TB HDD RAID 1, and Windows Server 2012 Standard 64 bits
To start, when I set the Online-mod to "False", every time the server restarts, it reloads the config file and resets Online-mod to "true".
I have the same issue with the Authme plugin, which when I set the language to French, changes the text in the language file, meaning that every server boot, the French language file is modified and the texts inside are in English (even though they were originally in French)
I also have a problem with the JSONAPI plugin; my website cannot connect to the plugin even though the ports are open, etc.
Lastly, I keep getting a message that appears regularly:
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
and I have no idea where this could be coming from.
Here is my run.bat:
java -Xmx1024M -jar craftbukkit.jar -o false
PAUSE
and Minecraft properties:
#Minecraft server properties
#Fri Aug 16 18:28:29 GMT+01:00 2013
generator-settings=
allow-nether=true
level-name=world
enable-query=false
allow-flight=false
server-port=3696
level-type=DEFAULT
enable-rcon=false
force-gamemode=false
level-seed=
server-ip=94.23.195.100
max-build-height=600
spawn-npcs=true
white-list=false
spawn-animals=true
texture-pack=
snooper-enabled=true
hardcore=false
online-mode=false
pvp=true
difficulty=1
server-name=Beta-Craft
gamemode=0
max-players=12499
spawn-monsters=true
view-distance=10
generate-structures=true
spawn-protection=16
motd=Beta-Craft RP Server 12500 Slots
Thank you for your help :/
4 réponses
For the online-mode, I have the same issue, but in my batch file, I have
@ECHO OFF
java -Xms2024M -Xmx2024M -jar craftbukkit.jar -o false
PAUSE
which allows me to address this issue. Then for your WARNING message, it's because the server is slowing down either due to the connection or the PC, I believe...
For the Authme plugin, do you back it up and then put it back on your FTP afterwards? (if I understood correctly, you have a host?) And for the other one, I don't know... do you not have an error message?
@ECHO OFF
java -Xms2024M -Xmx2024M -jar craftbukkit.jar -o false
PAUSE
which allows me to address this issue. Then for your WARNING message, it's because the server is slowing down either due to the connection or the PC, I believe...
For the Authme plugin, do you back it up and then put it back on your FTP afterwards? (if I understood correctly, you have a host?) And for the other one, I don't know... do you not have an error message?
Hi
For your issue with the online-mod, as Clean-ex said, you just need to modify the .bat of the server, but if that doesn't work, then there's a problem.
If you indeed put in the .bat "-o false" + in the properties file "online-mod = false" and after that you boot your server, then there is indeed a problem. It could also come from the writing, make sure to check the spaces, etc...
Then for the Authme issue, there are plugins that do not allow changing the pre-configurations, maybe this plugin is one of them...
As for the message at startup, don't worry, it shows up all the time, it happens to me on my server too, and it runs just fine.
For your issue with the online-mod, as Clean-ex said, you just need to modify the .bat of the server, but if that doesn't work, then there's a problem.
If you indeed put in the .bat "-o false" + in the properties file "online-mod = false" and after that you boot your server, then there is indeed a problem. It could also come from the writing, make sure to check the spaces, etc...
Then for the Authme issue, there are plugins that do not allow changing the pre-configurations, maybe this plugin is one of them...
As for the message at startup, don't worry, it shows up all the time, it happens to me on my server too, and it runs just fine.
Well, I've checked the run etc, it's well written, but every time I start the server, it tells me that the server is not safe from hackers etc. who can come with stolen usernames, etc., and then it says that it turns online-mode to true... Anyway, I'm going to check the source or I'll directly block the file via Windows so it can't be modified anymore.
So here's the solution that works:
Go to the properties of the server.properties file, check "read-only" and then in the security tab remove the write permission from the "System" user. I will do the same for Authme...
This solution removes the system's ability to modify the file, but if you want to modify it, you just need to uncheck "read-only", save your changes, and then check it again.
Go to the properties of the server.properties file, check "read-only" and then in the security tab remove the write permission from the "System" user. I will do the same for Authme...
This solution removes the system's ability to modify the file, but if you want to modify it, you just need to uncheck "read-only", save your changes, and then check it again.
Thank you for your response, and no, as I specified, I am not hosted; I have a real dedicated server at OVH that I manage entirely, no ftp nothing, I put files directly into the folder via a remote desktop connection, but I will test your solution. What seems strange to me is that the server is powerful and I have a guaranteed 200mb/s connection :/