moana99
Messages postés93Date d'inscriptionmercredi 13 octobre 2010StatutMembreDernière intervention 2 janvier 2012
-
25 oct. 2011 à 12:12
Nexore
Messages postés60Date d'inscriptionmercredi 28 janvier 2015StatutMembreDernière intervention 3 mai 2017
-
30 août 2016 à 20:23
Bonjour, je tiens un serveur Roleplay sur counter strike : source et j'ai donc crée une map pour mon serveur mais lorsque je veux la compiler j'ai un gros problème. Je me tourne donc vers vous internaute de ccm. Je vous donne le log d'erreur de compilation :
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\moana99\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\moana99\counter-strike source\cstrike" "C:\Users\MOANA\Desktop\Roleplay\rp_soulcity_v1.vmf"
Valve Software - vbsp.exe (Oct 17 2011)
4 threads
materialPath: c:\program files (x86)\steam\steamapps\moana99\counter-strike source\cstrike\materials
Loading C:\Users\MOANA\Desktop\Roleplay\rp_soulcity_v1.vmf
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_2, using default
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_COBBLE_1, using default
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\moana99\counter-strike source\cstrike\gameinfo.txt
Patching WVT material: maps/rp_soulcity_v1/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/rp_soulcity_v1/de_train/blendgrassdirt001a_wvt_patch
Patching WVT material: maps/rp_soulcity_v1/nature/blendgrassgravel003a_wvt_patch
Patching WVT material: maps/rp_soulcity_v1/de_tides/blendgrassstonepath_wvt_patch
Patching WVT material: maps/rp_soulcity_v1/nature/blendcliffgrass001a_wvt_patch
fixing up env_cubemap materials on brush sides...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (1)
Chop Details...
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\moana99\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\moana99\counter-strike source\cstrike" "C:\Users\MOANA\Desktop\Roleplay\rp_soulcity_v1"
11 déc. 2013 à 06:10
30 août 2016 à 20:23