Problème materials Hammer ...
Résolu
aelitdu72
Messages postés
133
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aelitdu72 Messages postés 133 Date d'inscription Statut Membre Dernière intervention -
aelitdu72 Messages postés 133 Date d'inscription Statut Membre Dernière intervention -
Bonjour, j'ai un petit problème avec hammer valve éditor, le voici:
PS: Je précise que dans ma map ya des materials que je souhaite retiré car c'est sa le problème quand je compile, donc voila ^^ ou alors si quelqu'un sais ou trouver les fichiers materials de rp_cupracity (Half life 2 deathmatch), dites le moi ^^
Merci d'avance.
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp\materials
Loading D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.vmf
Can't find surfaceprop woodpanel for material OVITOWN/HOLZ03, using default
Can't find surfaceprop woodpanel for material OVITOWN/BOXEN, using default
"materials/Ovitown\wall10.vtf": cached version doesn't exist
"materials/Ovitown\wall09.vtf": cached version doesn't exist
Can't find surfaceprop woodpanel for material OVITOWN/DECKE01, using default
Brush 5465: nummapbrushes == MAX_MAP_BRUSHES
Side 5
Texture: METAL/METALWALL014A
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vvis.exe (Nov 8 2007)
2 threads
reading d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
Error opening d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
Error opening d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
** Executing...
** Command: Copy File
** Parameters: "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp" "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp\maps\rp_kiracity_v2.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Voila =)
Merci d'avance.
PS: Je précise que dans ma map ya des materials que je souhaite retiré car c'est sa le problème quand je compile, donc voila ^^ ou alors si quelqu'un sais ou trouver les fichiers materials de rp_cupracity (Half life 2 deathmatch), dites le moi ^^
Merci d'avance.
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp\materials
Loading D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.vmf
Can't find surfaceprop woodpanel for material OVITOWN/HOLZ03, using default
Can't find surfaceprop woodpanel for material OVITOWN/BOXEN, using default
"materials/Ovitown\wall10.vtf": cached version doesn't exist
"materials/Ovitown\wall09.vtf": cached version doesn't exist
Can't find surfaceprop woodpanel for material OVITOWN/DECKE01, using default
Brush 5465: nummapbrushes == MAX_MAP_BRUSHES
Side 5
Texture: METAL/METALWALL014A
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vvis.exe (Nov 8 2007)
2 threads
reading d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
Error opening d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
** Executing...
** Command: "d:\program files\steam\steamapps\benjdu72\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp" "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
Error opening d:\program files\steam\steamapps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp
** Executing...
** Command: Copy File
** Parameters: "D:\Program Files\Steam\SteamApps\benjdu72\sourcesdk_content\hl2mp\mapsrc\rp_kiracity_v2.bsp" "d:\program files\steam\steamapps\benjdu72\half-life 2 deathmatch\hl2mp\maps\rp_kiracity_v2.bsp"
The command failed. Windows reported the error:
"Le fichier spécifié est introuvable."
Voila =)
Merci d'avance.
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