Problème frets on fire

millenium22 Messages postés 10 Statut Membre -  
 Matyeu -
Bonjour,

j'ai récemment installé le jeu "frets on fire" sur mon pc mais le problème c'est qu'il plante à chaque fois.

Je fais "play game" puis je choisis une musique, je choisis le niveau de difficulté puis le jeu quitte avec un message d'erreur qui me dit de lire le fichier "fretsonfire.exe.log"

quelqu'un peut il m'aider?

merci d'avance
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8 réponses

jason03 Messages postés 423 Statut Membre 29
 
as tu lus le log fretsonfire.exe.log sa serait bien de le poster stp . merci
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millenium22 Messages postés 10 Statut Membre
 
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "GuitarScene.pyo", line 353, in render
File "Scene.pyo", line 158, in render
File "GuitarScene.pyo", line 225, in render3D
File "Stage.pyo", line 343, in render
File "Stage.pyo", line 325, in _renderLayers
File "Stage.pyo", line 73, in render
File "Stage.pyo", line 211, in apply
ValueError: math domain error
0
jason03 Messages postés 423 Statut Membre 29
 
up ! est ce que ta config est assez puissante pour faire tourner le jeu ???
0
lyam90
 
ben écoute normalement oui... en même temps j'y connais pas grand chose...j'ai le manuel du PC si t'as besoin de détails... est ce que ça peut etre vista qui fasse tout planter??je suis désespèrée...^^
0
Tanguy
 
même problème, pourtant je ne pense pas que ce soit un problème de configuration, j'ai un processeur à 1.8 Ghz, 512 Mo de ram, et ma carte graphique est une 128 . On m'a conseillé de mettre les pilotes à jour mais sa ne marche toujours pas ! Si vous avez une solution, vous ferez un heureux de plus ^^
0

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lyam90
 
hello et au secours !! j'ai un probleme avec frets on fire : quand je lance l'appli tout se passe bien, je sélectionne la musique... toujours pas de probleme... par contre arrive le compte à rebourg pour que la musique démarre... et là ça devient long mais long !! on PC se met à ramer et le décompte qui dure normalement 5 secondes, là il dure 1 à 2 minutes !! c'est l'horreur...même chose le la chnson est fini quand y a les scores qui s'affichent... comment je pourrais faire pour qu'il fonctionne à la même vitesse tout le temps svp???
0
atchoum13190.skyblog.com
 
bonsoir as tu eu une solution stp?:/ bonne soirée!
0
Loukass2893
 
Bonjour moi aussi j'ai un problème avec ce fichier :

Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000

Quelqu'un peut m'aider s'il vous plait ?
Merci ! =D
0
Matyeu
 
Bonjour à tous.
J'ai le même problème, mais à peine je lance le jeu.
Je n'ai que la fenêtre qui s'ouvre avec l'arrière plan du jeu et direct j'obtiens "Error occured" qui dis d'aller voir le log :

Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall

WindowsError: exception: access violation writing 0x00000000

Pour l'instant je n'ai pas de réponse pour résoudre ça ... Sauf ici dans un autre sujet ou il conseil d'utiliser FoFix mais je le trouve pas terrible j'arrive même pas à lancer une musique...

J'ai un Alienware M15 donc je pense pas que les performances soit en cause ^^

Merci d'avance si quelqu'un trouve !
0