Problème frets on fire

Bonjour,

j'ai récemment installé le jeu "frets on fire" sur mon pc mais le problème c'est qu'il plante à chaque fois.

Je fais "play game" puis je choisis une musique, je choisis le niveau de difficulté puis le jeu quitte avec un message d'erreur qui me dit de lire le fichier "fretsonfire.exe.log"

quelqu'un peut il m'aider?

merci d'avance
Configuration: Windows XP / 1 go de ram / carte graphique nvidia fx 5200
Firefox 3.0.5

8 réponses

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  1. as tu lus le log fretsonfire.exe.log sa serait bien de le poster stp . merci
    1. Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      Traceback (most recent call last):
      File "GameEngine.pyo", line 355, in run
      File "GameEngine.pyo", line 347, in main
      File "View.pyo", line 183, in render
      File "GuitarScene.pyo", line 353, in render
      File "Scene.pyo", line 158, in render
      File "GuitarScene.pyo", line 225, in render3D
      File "Stage.pyo", line 343, in render
      File "Stage.pyo", line 325, in _renderLayers
      File "Stage.pyo", line 73, in render
      File "Stage.pyo", line 211, in apply
      ValueError: math domain error
      1. up ! est ce que ta config est assez puissante pour faire tourner le jeu ???
        1. ben écoute normalement oui... en même temps j'y connais pas grand chose...j'ai le manuel du PC si t'as besoin de détails... est ce que ça peut etre vista qui fasse tout planter??je suis désespèrée...^^
      2. même problème, pourtant je ne pense pas que ce soit un problème de configuration, j'ai un processeur à 1.8 Ghz, 512 Mo de ram, et ma carte graphique est une 128 . On m'a conseillé de mettre les pilotes à jour mais sa ne marche toujours pas ! Si vous avez une solution, vous ferez un heureux de plus ^^
        1. hello et au secours !! j'ai un probleme avec frets on fire : quand je lance l'appli tout se passe bien, je sélectionne la musique... toujours pas de probleme... par contre arrive le compte à rebourg pour que la musique démarre... et là ça devient long mais long !! on PC se met à ramer et le décompte qui dure normalement 5 secondes, là il dure 1 à 2 minutes !! c'est l'horreur...même chose le la chnson est fini quand y a les scores qui s'affichent... comment je pourrais faire pour qu'il fonctionne à la même vitesse tout le temps svp???
          1. bonsoir as tu eu une solution stp?:/ bonne soirée!
            1. Bonjour moi aussi j'ai un problème avec ce fichier :

              Traceback (most recent call last):
              File "GameEngine.pyo", line 355, in run
              File "GameEngine.pyo", line 347, in main
              File "View.pyo", line 183, in render
              File "Menu.pyo", line 207, in render
              File "Font.pyo", line 179, in render
              File "Font.pyo", line 112, in _renderString
              File "Font.pyo", line 233, in getGlyph
              File "Texture.pyo", line 379, in add
              File "Texture.pyo", line 283, in loadSubsurface
              File "Texture.pyo", line 304, in loadSubRaw
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
              WindowsError: exception: access violation writing 0x00000000
              Traceback (most recent call last):
              File "GameEngine.pyo", line 355, in run
              File "GameEngine.pyo", line 347, in main
              File "View.pyo", line 183, in render
              File "Menu.pyo", line 207, in render
              File "Font.pyo", line 179, in render
              File "Font.pyo", line 112, in _renderString
              File "Font.pyo", line 233, in getGlyph
              File "Texture.pyo", line 379, in add
              File "Texture.pyo", line 283, in loadSubsurface
              File "Texture.pyo", line 304, in loadSubRaw
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
              WindowsError: exception: access violation writing 0x00000000
              Traceback (most recent call last):
              File "GameEngine.pyo", line 355, in run
              File "GameEngine.pyo", line 347, in main
              File "View.pyo", line 183, in render
              File "Menu.pyo", line 207, in render
              File "Font.pyo", line 179, in render
              File "Font.pyo", line 112, in _renderString
              File "Font.pyo", line 233, in getGlyph
              File "Texture.pyo", line 379, in add
              File "Texture.pyo", line 283, in loadSubsurface
              File "Texture.pyo", line 304, in loadSubRaw
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
              WindowsError: exception: access violation writing 0x00000000
              Traceback (most recent call last):
              File "GameEngine.pyo", line 355, in run
              File "GameEngine.pyo", line 347, in main
              File "View.pyo", line 183, in render
              File "Menu.pyo", line 207, in render
              File "Font.pyo", line 179, in render
              File "Font.pyo", line 112, in _renderString
              File "Font.pyo", line 233, in getGlyph
              File "Texture.pyo", line 379, in add
              File "Texture.pyo", line 283, in loadSubsurface
              File "Texture.pyo", line 304, in loadSubRaw
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
              File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
              WindowsError: exception: access violation writing 0x00000000

              Quelqu'un peut m'aider s'il vous plait ?
              Merci ! =D
              1. Bonjour à tous.
                J'ai le même problème, mais à peine je lance le jeu.
                Je n'ai que la fenêtre qui s'ouvre avec l'arrière plan du jeu et direct j'obtiens "Error occured" qui dis d'aller voir le log :

                Traceback (most recent call last):
                File "GameEngine.pyo", line 355, in run
                File "GameEngine.pyo", line 347, in main
                File "View.pyo", line 183, in render
                File "Menu.pyo", line 207, in render
                File "Font.pyo", line 179, in render
                File "Font.pyo", line 112, in _renderString
                File "Font.pyo", line 233, in getGlyph
                File "Texture.pyo", line 379, in add
                File "Texture.pyo", line 283, in loadSubsurface
                File "Texture.pyo", line 304, in loadSubRaw
                File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
                File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall

                WindowsError: exception: access violation writing 0x00000000

                Pour l'instant je n'ai pas de réponse pour résoudre ça ... Sauf ici dans un autre sujet ou il conseil d'utiliser FoFix mais je le trouve pas terrible j'arrive même pas à lancer une musique...

                J'ai un Alienware M15 donc je pense pas que les performances soit en cause ^^

                Merci d'avance si quelqu'un trouve !