Bonjour, j'ai récemment acquis un nouvel autoexec sur CS:S mais celui si bug de temps en temps:
Quand je joue avec, il m'est impossible de voir des personnages qui sont devant moi et j'ai aussi quelques freezes lorsque mon "in" monte a 500-1000 mais mon "out" reste cependant a 100.
Les freezes/lags et l'invisibilité des personnages sont deux choses différentes.
Quand je fais un record à chaque fois que je ne vois pas les personnages ça marche mais j'aimerais arrêter de devoir le faire dès que ce problème apparait...
Mes freezes peuvent durer 10 sec au moins quand mon "in" augmente celà ne vient pas de ma connexion car c'est la première fois que ça me le fait.
Donc je pense que ces problèmes viennent de quelques commandes présentes dans mon autoexec.
Quels sont la/les commandes que je dois changer?
unbindall
bind "z" "+forward"
bind "F5" "jpeg"
bind "MWHEELDOWN" "invnext"
bind "ALT" "+duck"
bind "q" "+moveleft"
bind "s" "+back"
bind "t" "+reload"
bind "SPACE" "+jump"
bind "w" "lastinv"
bind "F2" "autobuy"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "MOUSE1" "+attack"
bind "o" "buyequip"
bind "b" "buymenu"
bind "n" "nightvision"
bind "d" "+moveright"
bind "e" "+use"
bind "MWHEELUP" "invprev"
bind "g" "drop"
bind "TAB" "+showscores"
bind "MOUSE2" "+attack2"
bind "SHIFT" "+speed"
bind "f" "impulse 100"
bind "x" "impulse 201"
bind "c" "buy awp; buy deagle; buy hegrenade; buy flashbang; buy smokegrenade; buy vesthelm; buy defuser"
bind "v" "buy m4a1; buy ak47; buy usp; buy hegrenade; buy flashbang; buy flashbang; buy smokegrenade; buy vesthelm; buy defuser"
bind "a" "buy mp5navy; buy hegrenade; buy flashbang; buy defuser"
fps_max "101"
rate "1087543"
rope_smooth_maxalphawidth "0"
rope_smooth_maxalpha "0"
rope_smooth_enlarge "0"
rope_wind_dist "0.01"
rope_subdiv "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_averagelight "0"
rope_smooth "0"
rope_shake "0"
rope_collide "0"
r_ropetranslucent "0"
rope_wind_dist "0"
rope_averagelight "0"
r_mmx "1"
r_sse "1"
r_sse2 "1"
r_3dnow "1"
r_dopixelvisibility "0"
r_rootlod "2"
r_shadowrendertotexture "0"
r_shadowmaxrendered "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "1"
r_fastzreject "0"
r_renderoverlayfragment "0"
r_lightaverage "1"
r_ambientboost "1"
r_decals "0"
r_dynamic "0"
r_shadows "0"
r_drawflecks "0"
r_3dsky "0"
r_drawmodeldecals "0"
r_eyes "0"
r_eyegloss "0"
r_eyemove "0"
r_teeth "0"
mat_monitorgamma "2"
mat_dxlevel "81"
mat_reducefillrate "1"
mat_picmip "2"
mat_vsync "0"
mat_antialias "0"
mat_trilinear "0"
mat_forceaniso "0"
mat_colorcorrection "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_filterlightmaps "0"
mat_compressedtextures "0"
mat_bumpmap "1"
mat_fastnobump "0"
mat_specular "1"mat_fastspecular "1"
mat_forcehardwaresync "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_downloadfilter "all"
cl_timeout "30"
cl_cmdrate "66"
cl_updaterate "66"
cl_resend "6"
cl_interpolate "1"
cl_lagcompensation "1"
cl_interp_all "0"
cl_interp_ratio "2"
cl_smooth "1"
cl_ragdoll_physics_enable "0"
cl_ejectbrass "0"
cl_c4dynamiclight "0"
cl_show_splashes "0"
cl_c4progressbar "1"
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "1"cl_autowepswitch "0"
cl_righthand "1"
cl_crosshairusealpha "0"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshaircolor "4"
cl_ragdoll_collide "0"
cl_phys_props_max "0"
cl_observercrosshair "1"
cl_dynamiccrosshair "1"
cl_radartype "1"
cl_radaralpha "200"
cl_radar_locked "0"
cl_forcepreload "0"
hud_showtargetid "1"
hud_centerid "0"
hud_saytext_time "12"
hud_drawhistory_time "3"
hud_deathnotice_time "6"
hud_fastswitch "1"
voice_modenable "1"
voice_enable "1"
voice_dsound "0"
overview_locked "1"
overview_names "1"
overview_health "1"
overview_tracks "0"
sensitivity "4.0000"
zoom_sensitivity_ratio "1"
m_yaw "0.022"
m_pitch "0.022"
m_filter "0"
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