Frets On fire (Error Ocurred)

Fermé
Utilisateur anonyme - Modifié par dridrien60 le 9/12/2010 à 06:54
Bonjour,
J'ai essayé d'installer FoF mais le message suivant apprait a chaque fois que j'essaie de l'allumer :
Errors occurred

See the logfile 'C:\Program Files (x86)\FretsOnFire.Exe.log' for details

Et si je vais ouvrir ce fichier, sa donne sa :

Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall


WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000
Traceback (most recent call last):
File "GameEngine.pyo", line 355, in run
File "GameEngine.pyo", line 347, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Font.pyo", line 179, in render
File "Font.pyo", line 112, in _renderString
File "Font.pyo", line 233, in getGlyph
File "Texture.pyo", line 379, in add
File "Texture.pyo", line 283, in loadSubsurface
File "Texture.pyo", line 304, in loadSubRaw
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 1624, in __call__
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\wrapper.py", line 917, in wrapperCall
WindowsError: exception: access violation writing 0x00000000

Merci d'avance !!